[bf1942] +overlayPath and friends

Steven Hartland killing at multiplay.co.uk
Mon Jun 20 11:03:38 EDT 2005

a_debug does work fine yes just set to 1 to get info on whats happening.

However I gave u the version of my dev box which I'd been playing with
and broken :p
Attacheded is the original working version ( debug enabled )
tested with:
Bf2_w32ded.exe +config "C:/server1/serversettings.con" +mapList "C:/server1/maplist.con"
admin.port 4277
admin.password "test"

Server was correctly bound to port 4277

----- Original Message ----- 
From: ""Einar S. Idsø"" <esi at itk.ntnu.no>
To: <bf1942 at icculus.org>
Sent: Monday, June 20, 2005 3:43 PM
Subject: Re: [bf1942] +overlayPath and friends

> Thank you Steven. I read your mail back then, but had already forgotten
> about your solution to this problem. ;)
> However, I seem to be unable to make it work. I placed the script
> multi_admin.py alongside default.py in the admin-dir. I then changed my
> serversettings.con to read sv.adminScript "multi_admin". I also made a
> file in the same dir as the maplist.con called adminsettings.con in
> which I've written the following:
> admin.port=4713
> admin.password="rcontest"
> When I start the server, the port is still not 4713. It even seems like
> the script isn't properly executed: I added the following at the
> beginning of the script (just after the definition of the writer class):
> f = file("/home/server/tmp/bf2test.txt",'w')
> f.write("Using multi_admin.py\n")
> f.close()
> But nothing is written to the file. I know this part works, since if I
> put the three lines into default.py it works fine.
> Also, is the a_debug part supposed to work? If I change to a_debug = 1,
> there is nothing written to admin_debug.log. 

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