[bf1942] BF2 server AMD vs Intel comparison

Steven Hartland killing at multiplay.co.uk
Tue Jun 14 09:58:12 EDT 2005

We've tested in the past and found that for game servers it was a slight
hit in performance.

Not to mention that HT presents a security issue due to the shared
processor cache i.e. a thread on the logical processor can access the
information of the thread on the real processor even though it not
ment to.

See the following for more info:

N.B. its not OS specific

Note: BF2 does make some use of threading as when we where
testing a 64 player server on a 2.8 Xeon we got it to report 118%
CPU on inspection there is a second thread which actually does
do some processing on a regular basis all be it a small amount.

    Steve / K
----- Original Message ----- 
From: "Kingsley Foreman" <kingsley at internode.com.au>
To: <bf1942 at icculus.org>
Sent: Tuesday, June 14, 2005 2:44 PM
Subject: Re: [bf1942] BF2 server AMD vs Intel comparison

> long story :)
> mostly to do with me not thinking it does much and the monitoring software I 
> wrote.
> if someone can prove that it does something other then change timing for the 
> worse, ill be
> more then happy to re-enable it, not including Intel hype :)

This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. 

In the event of misdirection, illegible or incomplete transmission please telephone (023) 8024 3137
or return the E.mail to postmaster at multiplay.co.uk.

More information about the Bf1942 mailing list