ScratchMonkey at MatureAsskickers.net
Fri Jun 10 14:07:18 EDT 2005
--On Friday, June 10, 2005 10:14 AM -0700 James Gurney
<james at globalmegacorp.org> wrote:
> Also there's not much disk io during game play, so the only time it would
> make a difference is during map loading.. but if it's already cached in
> ram, the difference would (probably) be negligible.
Linux is very aggressive about caching, so you really don't need a ramdisk,
just some way to get the next map into the cache ahead of time. If there
was a way to know what the next map was, you could just run a slow process
that reads all pages in the file that completes before the current map
ends. Perhaps something like "nice 1 dd if=mapfile of=/dev/null".
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