[bf1942] Getting Responses From PB in Python
turkee at arach.net.au
Fri Jul 8 20:53:16 EDT 2005
I hope so - that would please me greatly. We run multiple servers all
from the one pbbans.dat file and it's quite frustrating not being able
to retrieve a user's partial GUID from RCON (ie. Without entering the
Forrest: BFV has the same problem as BF2 as far as PB responses go,
yeah, though BF42 has no trouble retrieving PB responses. I'm not sure
if this was added in a patch sometime prior to 1.45, I wasn't really on
the scene then.
From: Steven Hartland [mailto:killing at multiplay.co.uk]
Sent: Saturday, 9 July 2005 7:34 AM
To: bf1942 at icculus.org
Subject: Re: [bf1942] Getting Responses From PB in Python
Yes EB are aware of this and are working for a solution.
Steve / K
----- Original Message -----
From: "Forrest Thiessen" <thiessen at alum.mit.edu>
To: <bf1942 at icculus.org>
Sent: Friday, July 08, 2005 10:14 PM
Subject: [bf1942] Getting Responses From PB in Python
> I've been trying to use PunkBuster commands from Python. I try, for
> and I get no response. Other non-PB RCon commands (e.g.
> host.rcon_invoke("admin.listplayers")) work fine.
> Scanning the archive for this mailing list, I found
> which suggests that with BF1942 and BFV, you could never get a
> response from PunkBuster commands via RCon, *ever*, until a BFV patch
> that added a new command:
> which, after invoked, would allow PB responses to be passed through to
> I'm wondering if something similar is going on with BF2--there seem to
> be all kinds of features that were added in patches to BF1942 and BFV
> that somehow didn't find their way into BF2, and I'm thinking this is
> one of them--there certainly isn't a "admin.enableConsoleInfoServer"
> command in BF2 right now.
> Has anyone gotten any PB commands to return responses in Python?
> --Forrest (aka "Woody)
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