[bf1942] BF2 Server?
stonex at freebsd.nl
Fri Nov 26 18:27:57 EST 2004
Michael Ressen wrote:
> Andreas Fredriksson wrote:
>> Sean Decker (BF2's producer) explicitly said it was OK to share this
>> information with you, so I am. He is the one calling the shots on
>> large-scale planning in the project.
>> I'm sad to say that my managers have assigned me to other areas over
>> the course of this project and I will most likely not get the time I
>> would need to bring you a high quality Linux server at ship time.
>> I really wanted to make this product launch with excellent Linux
>> support from the start, but it's not my call.
>> // Andreas
>> -----Original Message-----
>> From: Dave Snodgrass [mailto:packtloss at gmail.com]
>> Sent: Fri 11/26/2004 5:59 PM
>> To: bf1942 at icculus.org
>> Subject: [bf1942] BF2 Server?
>> Hey - I'm a tad confused. Andreas has been keeping us posted/asking
>> questions about linux binaries, but now i read in an interview today
>> that linux binaries wont be ready at launch time. Anyone know if this
>> is the real official word? If so, how long will we be waiting?
> Thanks for sharing this info at this time, instead of us finding out
> at launch. But I think Sean needs to know how important it is to
> have the Linux/BSD servers available at launch time. Some recent
> game publishes have been signifigantly hurt by a lack of a *nix-based
> dedicated server, and without support from the entire GSP community,
> BF2 will get less than half the possible exposure from them.
> I understand you are unable to change the production direction, but
> I'm sure the rest of us on the list would like to urge some
> reconsideration by Sean, as that decision will certainly affect
> whether we offer the game to customers or not.
> Michigan Burbs
Sad to see some people don't see the importance of a linux based
serverversion. Same as the need for a demorecording or proxy spectate
tool, which is finally almost released (3rd party) for BF1942.
I'm sure 90% of all BF42/Vietnam servers on the internet at the moment
are hosted on linux/posix/*bsd systems, too bad this is not included by
the queryport or gamespy port as info, otherwise you would have had hard
Anyway what BA writes is true, see Halo,Joint ops,IGI,IGI2 all brilliant
games, but nowhere near the popularity of BF1942, those games didnt have
a linuxbased server from the start and never had one afaik.
It's very hard to find companies for these games to host and if they
find one, you pay a lot for a winblows server. It would be in Dice's
commercial interest to release a linuxserver, to boost the community.
Also we hope to see good patchsupport, a smooth engine and not too many
bugs, because we don't want another joke like BF:Vietnam.
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