[bf1942] various replies from the fat and bored
fortweb at fortweb.com
Mon Mar 22 20:00:20 EST 2004
We monitor all our gameservers here, both HL and BF and keep a slew of
services and live process/bandwidth monitors going 24/7. I rarely see a
server stop that has not been shut down by an admin.
The crashes I was talking about was bfsmd crashes, gameserver crashes not
related to bfsmd are more frequent but still pretty rare. On eight
gameservers we see maybe three to six crashes a month and most of those are
Statsme or bot induced crashes on HL servers. One or two crashes a month
between all five of the BF servers is the norm.
That is no doubt partially due to not allowing FTP access to the server.
BBO is their only interface so they have to try really hard to wreck something.
Two, 2.0 dual xeons and one 2.4 P4, the xeons running RH9/2.4.20-24.9smp,
the P4 running RHel3/2.4.21-4.0.1.ELsmp
At 12:31 AM 3/23/2004 +0000, you wrote:
>tbh with those stats I would question your monitoring looking at our alert
>here I see an average of 5 segv crashes a day across the bf1942 servers we
>run. This could well however be glibc version / kernel related and would
>be interested in and details you have there Rick.
> Steve / K
>----- Original Message -----
>From: "Rick Thompson" <fortweb at fortweb.com>
>To: <bf1942 at icculus.org>
>Sent: Tuesday, March 23, 2004 12:06 AM
>Subject: Re: [bf1942] various replies from the fat and bored
> > We have used BFSMD on dozens of servers since version 1.4 and never, *not
> > once* have I seen a server crash for no reason.
> > I have seen 3 or 4 crashes total since we started running BBO and that has
> > to be getting close to a year now. Every time there has been an obvious
> > reason in the bfsmd.log.
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