[bf1942] BFVCC & BFVC3 ?

Kingsley Foreman kingsley at internode.com.au
Wed Mar 17 00:51:27 EST 2004


RE: [bf1942] BFVCC & BFVC3 ?what is the 'new query' format 

and where can we get more info on it

Kingsley
  ----- Original Message ----- 
  From: Peter Chang 
  To: 'bf1942 at icculus.org' 
  Cc: Bjorn Hedberg ; Andy Berdan ; Tom Galt 
  Sent: Thursday, March 18, 2004 10:14 AM
  Subject: RE: [bf1942] BFVCC & BFVC3 ?


  > From: Jon Wolberg [mailto:jon at ecgnetwork.com] 
  > Subject: Re: [bf1942] BFVCC & BFVC3 ? 
  > 
  > Our pub is 204.157.1.222:15567 
  > 
  > The name is ECGNetwork.Com #2 BFV.  In the ingame browser it 
  > shows as 999 
  > once it gets over 16 players, but ASE shows it just fine. 
  > 
  > How would you able to fix this? 

  you could patch the library? 

  in the hours i while away waiting for builds on my suck machine, i poked around a little bit more at the gamespy layer. the problem is that there is a hard limit for the amount of data that gets sent for the handling of an 'old query' in the version of the library we're using. 

  nobody else seemed to have done this, but the place where things get cut off is at position 2048, an odd # in the non-number theory sense, and not coincidentally the gamespy hard limit.

  we're 'not allowed' to modify gamespy code, so that's out, but can you guys just use whatever the 'new query' format is?

  \p 
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