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<DIV><FONT face=Arial size=2>what is the <FONT face="Times New Roman">'new
query' format </FONT></FONT></DIV>
<DIV><FONT size=2></FONT> </DIV>
<DIV><FONT size=2>and where can we get more info on it</FONT></DIV>
<DIV><FONT size=2></FONT> </DIV>
<DIV><FONT size=2>Kingsley</FONT></DIV>
<BLOCKQUOTE dir=ltr
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=peter.chang@dicecanada.com
href="mailto:peter.chang@dicecanada.com">Peter Chang</A> </DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=bf1942@icculus.org
href="mailto:'bf1942@icculus.org'">'bf1942@icculus.org'</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Cc:</B> <A title=bjorn.hedberg@dicecanada.com
href="mailto:bjorn.hedberg@dicecanada.com">Bjorn Hedberg</A> ; <A
title=andy.berdan@dicecanada.com href="mailto:andy.berdan@dicecanada.com">Andy
Berdan</A> ; <A title=tom.galt@dicecanada.com
href="mailto:tom.galt@dicecanada.com">Tom Galt</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Thursday, March 18, 2004 10:14
AM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> RE: [bf1942] BFVCC & BFVC3
?</DIV>
<DIV><BR></DIV>
<P><FONT size=2>> From: Jon Wolberg [<A
href="mailto:jon@ecgnetwork.com">mailto:jon@ecgnetwork.com</A>]</FONT>
<BR><FONT size=2>> Subject: Re: [bf1942] BFVCC & BFVC3 ?</FONT>
<BR><FONT size=2>> </FONT><BR><FONT size=2>> Our pub is
204.157.1.222:15567</FONT> <BR><FONT size=2>> </FONT><BR><FONT size=2>>
The name is ECGNetwork.Com #2 BFV. In the ingame browser it
</FONT><BR><FONT size=2>> shows as 999</FONT> <BR><FONT size=2>> once it
gets over 16 players, but ASE shows it just fine.</FONT> <BR><FONT size=2>>
</FONT><BR><FONT size=2>> How would you able to fix this?</FONT> </P>
<P><FONT size=2>you could patch the library?</FONT> </P>
<P><FONT size=2>in the hours i while away waiting for builds on my suck
machine, i poked around a little bit more at the gamespy layer. the problem is
that there is a hard limit for the amount of data that gets sent for the
handling of an 'old query' in the version of the library we're using.
</FONT></P>
<P><FONT size=2>nobody else seemed to have done this, but the place where
things get cut off is at position 2048, an odd # in the non-number theory
sense, and not coincidentally the gamespy hard limit.</FONT></P>
<P><FONT size=2>we're 'not allowed' to modify gamespy code, so that's out, but
can you guys just use whatever the 'new query' format is?</FONT></P>
<P><FONT size=2>\p</FONT> </P></BLOCKQUOTE></BODY></HTML>