[bf1942] +overlayPath not working and other issues?

Kingsley Foreman kingsley at internode.com.au
Sun Mar 14 08:04:19 EST 2004

RE: [bf1942] +overlayPath not working and other issues?mapcycles.

I think this only removed the gametype command because
it was done in the mapcycle file now

AFAIK there were no new commands just a mapcycle structure change

  ----- Original Message ----- 
  From: Peter Chang 
  To: 'bf1942 at icculus.org' 
  Sent: Sunday, March 14, 2004 11:25 PM
  Subject: RE: [bf1942] +overlayPath not working and other issues?

  > From: Steven Hartland [mailto:killing at multiplay.co.uk] 
  > Subject: [bf1942] +overlayPath not working and other issues? 
  > Doesn't seem like the overlayPath is working in the current version 
  > of the linux server ( bfv_linded-v1.0-20040312.2254 ) 
  > Starting with +overlayPath ends in random settings. 

  possibly i don't understand what the overlay path is for, but i thought that the config information had to be there already. if there isn't stuff there it should fall back and use the settings from the mod path. your traces show the failure mode of lacking existing config info.

  is this not the case? 

  > without using +overlayPath I get: 
  > linux_access("mods/BFVIETNAM/Settings/ServerSettings.con",0) 
  > ERR#2 'No such file or directory' 
  > linux_access("./mods/bfvietnam/settings/ServerSettings.con",0) 
  >  ERR#2 'No such file or directory' 
  > linux_access("./mods/bfvietnam/settings/serversettings.con",0) 
  >  = 0 (0x0) 
  > linux_open("./mods/bfvietnam/settings/serversettings.con",0x0, 
  > 0600) = 28 (0x1c) 

  <sigh> another internal bit i meant to gank. it was useful when testing directly off of files i pulled off of the windows file server. the failed accesses (and stats are fine)

  > Also noted that is using the old map format. Are we expecting 
  > a version thats 
  > synced with 1.6? I ask as this has vital fixes for the win32 
  > servers to support 
  > multiple servers and remove the GFX dependencies. 

  huh? i don't think that the two points are related. the windows server should look exactly the same as the linux server (i used andreas's status monitor).

  anyway, since i can't sleep ive done most of the 1.6 maplist format stuff, but have a question about using it. are there new commands? someone on this list keeps saying mapcycle, but greps didn't show anything interesting.

  > Finally whats BFVIETNAM.pid? There seems to be only one and 
  > this would cause 
  > issues in a multi server env unless this was also stored 
  > under +overlayPath 

  i don't know what this is for. the windows client does it so i just do it too. i guess sticking this in the overlay path is the right thing? someone mentioned using scripts/tools for monitoring (it sure as hell doesn't check for multiple instances)

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