[bf1942] BFV servers not listed on ASE ( the reason and the fix )

Brad Caricofe caricofe at comcast.net
Wed Jul 14 10:06:16 EDT 2004


If I have two instances or more on one machine, I usually give them each
their own IP, at least when I can...  =)

> -----Original Message-----
> From: Luca Fabbro [mailto:luca.fabbro at procne.it] 
> Sent: Wednesday, July 14, 2004 3:42 AM
> To: bf1942 at icculus.org
> Subject: Re: [bf1942] BFV servers not listed on ASE ( the 
> reason and the fix )
> 
> 
> More than one server behind a firewall, for example, this is 
> why i did it :) Also you could have 2 istances of BFV on the 
> same machine.
> 
> At 21.28 13/07/2004, you wrote:
> >Any specific reason that you guys dont put your servers on 
> the default 
> >port? Just curious.
> >
> >Jon Wolberg
> >Tech Support Manager
> >www.ECGNetwork.Com
> >----- Original Message -----
> >From: "Chris Adams" <chris at fragzzhost.com>
> >To: <bf1942 at icculus.org>
> >Sent: Tuesday, July 13, 2004 3:25 PM
> >Subject: Re: [bf1942] BFV servers not listed on ASE ( the reason and 
> >the fix )
> >
> >
> > > Cheers they worked. We've had a customer moaning about the server 
> > > not
> >being
> > > in ASE so we've had to shift around all of our port 
> ranges etc etc.. 
> > > A
> >right
> > > pain in the arse :'(
> > >
> > > I explained the problem to them but they blamed us saying 'well 
> > > there are 2000 BFV servers showing up just fine', as if 
> it was our 
> > > fault. grr...
> > >
> > > People should use Kquery and other proggies in my opinion.. I've 
> > > never
> >been
> > > a fan of ASE.
> > >
> > > Thanks,
> > > Chris
> > >
> > > ----- Original Message -----
> > > From: "VSA|Kenny" <kenny at a-k-c.dk>
> > > To: <bf1942 at icculus.org>
> > > Sent: Tuesday, July 13, 2004 8:11 PM
> > > Subject: Re: [bf1942] BFV servers not listed on ASE ( the 
> reason and 
> > > the fix )
> > >
> > >
> > > > if you use BVSM the ports you need is
> > > >
> > > > BFV, udp port 15567 , tcp port 15667 , udp port 15690 , 
> udp port 
> > > > 23000 ,
> > > udp
> > > > port 27900 , tcp port 28900 , tcp port 5711
> > > >
> > > > ----- Original Message -----
> > > > From: "Chris Adams" <chris at fragzzhost.com>
> > > > To: <bf1942 at icculus.org>
> > > > Sent: Tuesday, July 13, 2004 5:52 PM
> > > > Subject: Re: [bf1942] BFV servers not listed on ASE ( 
> the reason 
> > > > and the fix )
> > > >
> > > >
> > > > > What exactly are the default ports for BFV? Or has 
> this all been 
> > > > > fixed
> > > and
> > > > I
> > > > > haven't noticed...
> > > > >
> > > > > Chris
> > > > >
> > > > > ----- Original Message -----
> > > > > From: "Steven Hartland" <killing at multiplay.co.uk>
> > > > > To: <bf1942 at icculus.org>; "Andy Berdan" 
> > > > > <andy.berdan at dicecanada.com>
> > > > > Cc: <clanservers at multiplay.co.uk>
> > > > > Sent: Tuesday, May 25, 2004 1:52 AM
> > > > > Subject: [bf1942] BFV servers not listed on ASE ( the 
> reason and the
> > > fix )
> > > > >
> > > > >
> > > > > > 1.01 Patch ReleasedRight making some progress on why this is
> > > happening.
> > > > > Its due to the
> > > > > > fact that the player info reported by BFV is missing all 
> > > > > > detail: <BFV packet snip>
> > > > > >   672: 6e645469 6d655265 6d61696e 01077374  ndTimeRemain..st
> > > > > >   688: 61747573 02340974 69636b65 74733101  atus.4.tickets1.
> > > > > >   704: 09746963 6b657473 3201066d 61704964  .tickets2..mapId
> > > > > >   720: 01076761 6d654964 01011b01 01052028  ..gameId...... (
> > > > > >   736: 2f29011b 01010520 282f2901 1b010105  /)..... (/).....
> > > > > >   752: 20282f29 011b0101 0520282f 29011b01   (/)..... (/)...
> > > > > >   768: 01052028 2f29011b 01010520 282f2901  .. (/)..... (/).
> > > > > >   784: 1b010105 20282f29 011b0101 0520282f  .... (/)..... (/
> > > > > >   800: 29011b01 01052028 2f29011b 01010520  )..... (/).....
> > > > > >   816: 282f2901 1b010105 20282f29 011b0101  (/)..... (/)....
> > > > > >   832: 0520282f 29011b01 01052028 2f29011b  . (/)..... (/)..
> > > > > >   848: 01010520 282f2901 1b010105 20282f29  ... 
> (/)..... (/) 
> > > > > > </BFV packet snip>
> > > > > >
> > > > > > You can see above the details are missing. This is 
> correct on 
> > > > > > a
> >BF1942
> > > > > > server:
> > > > > > <BF1942 packet snip>
> > > > > >   736: 31343937 07737461 74757302 34097469  1497.status.4.ti
> > > > > >   752: 636b6574 73310433 30300974 69636b65  ckets1.300.ticke
> > > > > >   768: 74733204 33303006 6d617049 64074246  ts2.300.mapId.BF
> > > > > >   784: 31393432 0767616d 65496407 62663139  1942.gameId.bf19
> > > > > >   800: 3432011b 132a2a43 6f6f6b69 65732a2a  42...**Cookies**
> > > > > >   816: 4a417920 4a415902 31083020 28302f30  JAy JAY.1.0 (0/0
> > > > > >   832: 2902301b 1447656e 6572616c 6973696d  ).0..Generalisim
> > > > > >   848: 6f204672 616e636f 02320830 2028302f  o Franco.2.0 (0/
> > > > > >   864: 30290230 1b0c4861 6d737465 72486572  0).0..HamsterHer
> > > > > >   880: 6f023208 30202830 2f302902 301b0757  o.2.0 (0/0).0..W
> > > > > >   896: 45474d41 4e023108 30202830 2f302902  EGMAN.1.0 (0/0).
> > > > > >   912: 301b0f43 79626572 20576572 2d576f6c  0..Cyber Wer-Wol
> > > > > >   928: 66023108 30202830 2f302902 301b0d43  f.1.0 (0/0).0..C
> > > > > >   944: 61707469 616e2057 696c6c02 32083020  aptian Will.2.0
> > > > > >   960: 28302f30 2902301b 064c6172 72790231  (0/0).0..Larry.1
> > > > > >   976: 08302028 302f3029 0230               .0 (0/0).0
> > > > > > </BF1942 packet snip>
> > > > > >
> > > > > > Now the reason why this affects the servers being listed is 
> > > > > > that;
> >due
> > > > > > to this issue ASE is forced to query the server using the 
> > > > > > GameSpy protocol. Unfortunately they have no way of telling 
> > > > > > what port this will be on so they just try the 
> default port. 
> > > > > > If you servers not on
> > > the
> > > > > > default port, which none of ours and many other 
> GSP's, aren't 
> > > > > > then its not listed.
> > > > > >
> > > > > > So there's two ways I've proposed to get this fixed: 1. ASE 
> > > > > > workaround ASE should query the server using the 
> ASE protocol, 
> > > > > > which it has all he port details for, for the basic server 
> > > > > > details. Next it
> >should
> > > > > > try and flesh out the player / rule details with 
> the GameSpy 
> > > > > > query. This will result in all servers being listed 
> but some 
> > > > > > without
> >correct
> > > > > > player / rule details.
> > > > > >
> > > > > > 2. Dice fix
> > > > > > Dice should fix ASE query support to include all 
> the player / 
> > > > > > rule information in the next patch.
> > > > > >
> > > > > > I hope this info helps and we can come to a quick and 
> > > > > > successful resolution to the problem.
> > > > > >
> > > > > > The gorry details are covered here: 
> > > > > > 
> http://www.udpsoft.com/forum/topic.cgi?forum=3&topic=1491&star
> > > > > > t=30
> > > > > >
> > > > > >     Steve / K
> > > > > >
> > > > > >
> > > > > > ================================================
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