AW: [bf1942] XML Logging event request.

Martin Steiger martin at steigi.com
Wed Feb 18 18:00:18 EST 2004


Hmm, why? If you have an open repair-event for this player, it is just
finished when he dies... Easy enough to realize... ;)

Otherwise, you would have to do the same for every event: exitVehicle,
endHealing etc...

Martin

-----Ursprüngliche Nachricht-----
Von: InCisT [mailto:InCisT at Popsikle.net]
Gesendet: Mittwoch, 18. Februar 2004 23:07
An: bf1942 at icculus.org
Betreff: [bf1942] XML Logging event request.


Woudl it be possible to generate an "endRepair" if you die while
repairing?  An example of the end repair is below.

<bf:event name="endRepair" timestamp="1395.34">
    <bf:param type="int" name="player_id">11</bf:param>
    <bf:param type="vec3"
name="player_location">1107.03/78.4699/918.93</bf:param>
    <bf:param type="int" name="repair_status">687</bf:param>
</bf:event>


InCisT





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