[bf1942] Flaw by design?

ståhl newiq at spray.se
Tue Feb 17 12:15:32 EST 2004


Well, that would just as easy as calling the variable from the code with 
the amount of players on the server. If not easier. I'm looking for a 
hard fix from the devs. Not a third party solution that might be 
incompatible with the clients. In any case it was a good suggestion. 
Keep'em coming!.

Daniel "stahl" Ståhl
Bredbandsbolaget/Fegis.nu BF KGA Admin
#b2 @ qnet


EvilOverlord wrote:

>
> ståhl wrote:
> > So my suggestion is that Andreas talks with the
>
>> dev-team how to implement a check so that single players cannot vote 
>> until a second player is connected.
>
>
> Wouldn't it be much simpler to do what Counter-Strike does and have a 
> guard time after a map change?  Say between 60 and 90 seconds at the 
> start of a new map before another map vote can be held.  I'm guessing 
> this would be the easiest fix to implement.
>
> Stephen
> kucs.net
>
>
>
>




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