[bf1942] Flaw by design?
ståhl
newiq at spray.se
Tue Feb 17 12:15:32 EST 2004
Well, that would just as easy as calling the variable from the code with
the amount of players on the server. If not easier. I'm looking for a
hard fix from the devs. Not a third party solution that might be
incompatible with the clients. In any case it was a good suggestion.
Keep'em coming!.
Daniel "stahl" Ståhl
Bredbandsbolaget/Fegis.nu BF KGA Admin
#b2 @ qnet
EvilOverlord wrote:
>
> ståhl wrote:
> > So my suggestion is that Andreas talks with the
>
>> dev-team how to implement a check so that single players cannot vote
>> until a second player is connected.
>
>
> Wouldn't it be much simpler to do what Counter-Strike does and have a
> guard time after a map change? Say between 60 and 90 seconds at the
> start of a new map before another map vote can be held. I'm guessing
> this would be the easiest fix to implement.
>
> Stephen
> kucs.net
>
>
>
>
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