[bf1942] BF maps in mods ?

patrick at fragzzhost.com patrick at fragzzhost.com
Tue Feb 10 16:39:46 EST 2004


ok tx m8,,,,sucks hehehe

----- Original Message ----- 
From: "James Gurney" <james at globalmegacorp.org>
To: <bf1942 at icculus.org>
Sent: Tuesday, February 10, 2004 10:36 PM
Subject: Re: [bf1942] BF maps in mods ?


> patrick at fragzzhost.com said:
> > hi
> >
> > I have a strange problem, we cant change to bf original maps when we have
> > desertcombat on . contentcheck is off. unpure mods is desertcombat.
> >
> > All the DC maps can be changed.
> 
> heh, I had the same question the other day.. here's the explanation from
> Rene Belloq:
> 
> ======================
> Here's the scoop: BF v1.6 now requires that all support map modes (CTF, TDM,
> CQ, etc.) be specified in the mod version of any vanilla map. ALL MODS are
> broken on this. There is not a mod that I have tested which works.
> 
> You can manually change to any DC-custom (specific) map, but not to any map
> which is based on a vanilla map, and that is because the developers of the
> mod have not included the supported mode in the map RFA file in the mod's
> folder.
> ======================
> 
> 





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