[bf1942] Map change process leak with 1.6rc2
killing at multiplay.co.uk
Sun Feb 8 11:13:26 EST 2004
Unfortunately is not a reliable method ( checking on map change may
still detect a failure ), adds load even though small but most importantly
is not consistent with not only the linux server but every other game out
there so not an option :(
Steve / K
----- Original Message -----
From: "AthlonRob" <AthlonRob at axpr.net>
> So how about instead of relying upon the server returning the console to
> detect whether or not it finished running... put a sleep there and it
> put it in a while loop checking for a process running with the bf
> server's name?
> I think my bash script was backwards... we need it to be while !(pgrep
> bf1942 > /dev/null) rather than while the process is running... but you
> get the picture. Check for the process running, don't check to see if
> it returned control of the console back to you.
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