[bf1942] Official WW2 mod for BFV, server files?

Stefan Engbersen stonex at freebsd.nl
Sun Aug 22 10:07:28 EDT 2004


Then Dice should protest IMO, they develop the game, they made the 
patches and it's still full of bugs, huh?
How weird we blame dice for that ?

/stx


Miguel Di Ciurcio Filho wrote:

>This is no news for me.
>
>People, wake up please. If there is someone that don't want do continue 
>to make BF1942 better, is EA.
>
>How long EA support a tittle? How many patches and new stuff EA produces
>for its games!?
>
>Just look around. NFS U, a great potential to have a strong online
>comunity, but, the game is full of cheats, EA just made 2 or 3 patches
>IIRC. Does EA really cares about some comunity? With the same cdkey you
>can play online with 2 people. there is no cdkey validation. So, how
>seriusly EA cares to online gaming?
>
>Just go to EA's site. Can you find any RPG game? Something like Diablo,
>NWN? Any MMORPG? Absolutly NO! Why? Becouse this genre only sells one
>time, and sequels take years to come. And this is not the business model
>of EA. And by the way, you really need a good effort to keep games like
>this working, servers, patches, cheates, etc.
>
>EA don't know how to deal with online comunitys, The Sims Online came to
>my mind. A total fiasco.
>
>EA says: "you need our lasted titles"
>
>We are in the middle of 2004, and soon EA Sports will start to realese
>all those games. FIFA, NHL, NFL, and so on.
>
>EA needs new games on stores. This is EA.
>
>BF2 will be on stores on march 2005, bugged or not.
>
>If EA doesn't want a new patch for BF1942, DICE cannot do it!!!! Simple!
>
>Hey, but why DICE just don't publish the game without EA? Because EA can
>put it's titles in every conner of the world, so, they do make the
>rules.
>
>So guys, live with that. BF1942 is dead for EA, soon BFV. DICE can not
>do nothing to change this. They are paid to do what EA wants.
>
>And please, flame EA, not DICE.
>
>Just one more, I'm not shure, but the bf linux server is here thanks to
>the DICE's effort.
>
>Miguel
>
>
>
>
>
>
>On Dom, 2004-08-22 at 13:35 +0200, Andreas Fredriksson wrote:
>  
>
>>It's not that easy. All patches go through EA quality assurance and
>>that procedure takes up developer time with test feedback for weeks.
>>
>>// Andreas
>>
>>-----Original Message-----
>>From: Neal Clayton [mailto:xayd at vae-victus.org]
>>Sent: Sun 8/22/2004 6:08 AM
>>To: bf1942 at icculus.org
>>Subject: Re: [bf1942] Official WW2 mod for BFV, server files?
>>
>>Honestly they can say that but it's nothing more than a crutch.  The
>>same company made both games, Dice.  One game had serious game-
>>changing
>>bug(s) introduced in its last patch (the wrench), and therefore needs
>>another patch to be fixed.  It would take all of 20 minutes to fix
>>that
>>bug and release a patch for it.
>>    
>>
>
>
>
>  
>




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