[bf1942] BF1942 / BFV servers not showing in ASE
killing at multiplay.co.uk
Thu Apr 29 03:30:49 EDT 2004
Yer I understand that but is not the issue.
The issue is servers using none standard ports.
When this is done the heartbeat packet contains the details
of the ASE port for the server but the master is still querying
the default port hence any servers on none standard ports
( which haven't been added manually ) don't get listed.
For the average Joe running a server at home that's not an
issue as they can use the default port but for GISP's like
our selves is a major issue :(
Steve / K
----- Original Message -----
From: "Andreas Fredriksson" <andreas.fredriksson at dice.se>
To: <bf1942 at icculus.org>
Sent: Thursday, April 29, 2004 8:07 AM
Subject: RE: [bf1942] BF1942 / BFV servers not showing in ASE
> UDPSoft provides us with a binary only ASE SDK which
> we link with to produce our binaries.
> The game name and other information is hardcoded into
> this library. BF:V was linked with the BF1942 version of this
> library because there was a human error involved, so essentially
> it just takes a relink on DICE Canada's part.
> But you should all know by now that releasing a new version
> of BF requires us to go to a lot of testing so I guess this change
> will be rolled into the upcoming patch for BF:V.
> // Andreas
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