[bf1942] Status.log

David Snodgrass dave at pmmci.com
Fri Apr 16 14:59:35 EDT 2004


Hrmmmm... Is there a solution? Or should I just symlink to /dev/null?


On 4/16/04 12:19 PM, "Andrew vonNiederhausern" <avonnied at genetics.utah.edu>
wrote:

> David,
> 
> That looks like the old gamespy query results, probably a gamespy issue
> (writes to file then sends it maybe?)..
> 
> 
> 
> -----Original Message-----
> From: David Snodgrass [mailto:dave at pmmci.com]
> Sent: Friday, April 16, 2004 11:12 AM
> To: bf1942 at icculus.org; Sam Evans
> Subject: [bf1942] Status.log
> 
> Anyone seen a status.log show up in bfv root dir?
> 
> packtloss at game5:/usr/bfv$ ls -l /usr/bfv/status.log
> -rw-r--r--    1 game     game     560887899 Apr 16 14:08 /usr/bfv/status.log
> 
> This one seems to log about every minute the server status. For example:
> packtloss at game5:/usr/bfv$ tail -2 status.log
> \hostname\NinjaServe.com - #bfvietnam\hostport\15567\mapname\OPERATION
> HASTINGS\gametype\conquest\numplayers\4\maxplayers\26\gamemode\openplaying\p
> assword\0\gamever\v1.0\dedicated\2\status\4\game_id\bfvietnam\map_id\BFVietn
> am\sv_punkbuster\1\unknown\\timelimit\unlimited\number_of_rounds\1\spawn_wav
> e_time\15s\spawn_delay\5s\soldier_friendly_fire\100%\vehicle_friendly_fire\1
> 00%\game_start_delay\20s\ticket_ratio\199%\allow_nose_cam\yes\external_view\
> on\us_team_ratio\1\nva_team_ratio\1\bandwidth_choke_limit\0\free_camera\on\a
> uto_balance_teams\off\name_tag_distance\10\name_tag_distance_scope\60\kickba
> ck\0%\kickback_on_splash\0%\soldier_friendly_fire_on_splash\100%\vehicle_fri
> endly_fire_on_splash\100%\cpu\2660\cpu_given_to_ai\\bot_skill\\
> 
> packtloss at game5:/usr/bfv$
> 
> I've grep'd all the .con files, the bvrm, etc, I cant find a log setting.
> 
> 
> 
> 
> 
> 




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