AW: [bf1942] Status.log

Martin Steiger martin at steigi.com
Fri Apr 16 16:04:29 EDT 2004


That's an "old" issue with an earlier release of the BBO server-manager.
Download the newest version and you should be done...

Regards,

Martin

>>-----Ursprungliche Nachricht-----
>>Von: David Snodgrass [mailto:dave at pmmci.com]
>>Gesendet: Freitag, 16. April 2004 21:00
>>An: bf1942 at icculus.org
>>Betreff: Re: [bf1942] Status.log
>>
>>
>>Hrmmmm... Is there a solution? Or should I just symlink to /dev/null?
>>
>>
>>On 4/16/04 12:19 PM, "Andrew vonNiederhausern"
>><avonnied at genetics.utah.edu>
>>wrote:
>>
>>> David,
>>>
>>> That looks like the old gamespy query results, probably a gamespy issue
>>> (writes to file then sends it maybe?)..
>>>
>>>
>>>
>>> -----Original Message-----
>>> From: David Snodgrass [mailto:dave at pmmci.com]
>>> Sent: Friday, April 16, 2004 11:12 AM
>>> To: bf1942 at icculus.org; Sam Evans
>>> Subject: [bf1942] Status.log
>>>
>>> Anyone seen a status.log show up in bfv root dir?
>>>
>>> packtloss at game5:/usr/bfv$ ls -l /usr/bfv/status.log
>>> -rw-r--r--    1 game     game     560887899 Apr 16 14:08
>>/usr/bfv/status.log
>>>
>>> This one seems to log about every minute the server status. For example:
>>> packtloss at game5:/usr/bfv$ tail -2 status.log
>>> \hostname\NinjaServe.com - #bfvietnam\hostport\15567\mapname\OPERATION
>>>
>>HASTINGS\gametype\conquest\numplayers\4\maxplayers\26\gamemode\ope
>>nplaying\p
>>>
>>assword\0\gamever\v1.0\dedicated\2\status\4\game_id\bfvietnam\map_
>>id\BFVietn
>>>
>>am\sv_punkbuster\1\unknown\\timelimit\unlimited\number_of_rounds\1
>>\spawn_wav
>>>
>>e_time\15s\spawn_delay\5s\soldier_friendly_fire\100%\vehicle_frien
>>dly_fire\1
>>>
>>00%\game_start_delay\20s\ticket_ratio\199%\allow_nose_cam\yes\exte
>>rnal_view\
>>>
>>on\us_team_ratio\1\nva_team_ratio\1\bandwidth_choke_limit\0\free_c
>>amera\on\a
>>>
>>uto_balance_teams\off\name_tag_distance\10\name_tag_distance_scope
>>\60\kickba
>>>
>>ck\0%\kickback_on_splash\0%\soldier_friendly_fire_on_splash\100%\v
>>ehicle_fri
>>> endly_fire_on_splash\100%\cpu\2660\cpu_given_to_ai\\bot_skill\\
>>>
>>> packtloss at game5:/usr/bfv$
>>>
>>> I've grep'd all the .con files, the bvrm, etc, I cant find a
>>log setting.
>>>
>>>
>>>
>>>
>>>
>>>
>>





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