[bf1942] Server keeps crashing above 30 players

Bill Cuffley bcuffley at netarus.com
Mon Apr 5 20:28:29 EDT 2004


Issues with lag > 28 peeps seem to go away with PB turned off.  Worth
trying ;)

Bill 

-----Original Message-----
From: kama [mailto:kama at pvp.se] 
Sent: Thursday, March 25, 2004 3:41 AM
To: bf1942 at icculus.org
Subject: RE: [bf1942] Server keeps crashing above 30 players


Nope.. they are started clean on the command line... Ive tried the bfsmd
hack, but never got it running as it should. ie. i could not kick or
ban.

I will probably run bvsmd whenever that comes out. I will probably never
run that butt ugly system that comes with bfv.

/Bjorn

On Wed, 24 Mar 2004, AIX Gaming wrote:

> Bjorn, is the server you're referring to being monitored by BFV CC off

> a windows box?
>
>
> >
> > I have a really annoying problem. It does not matter what player 
> > amount there is on the server, it crashes. It used to freeze, but 
> > that was a OS/kernel issue.
> >
> > The system is running on Dual Xeon 2.4GHz w HT. OS is FreeBSD
5.2-CURRENT.
> > And it is random. Have not found out if there are certain maps that 
> > causing it, but according to our player base it seems not to matter 
> > what map is played.
> >
> > Is there anyone from DICE who wants the core files?
> >
> > Also, where is the logfiles? not the actionlogs, but the logs from 
> > the bfvded itself with all the error messages?
> >
> > /Bjorn
> >
> > On Wed, 24 Mar 2004, Bill Cuffley wrote:
> >
> >> Having some issues here as well, on the 64-man as soon as it goes 
> >> over ~30, extreme lag will occur, and some times the server will
crash.
> >> Bandwidth is fine (using approx 3Mbit up on a 100mbit pipe) and cpu

> >> is fine(at about 30%), disk IO isn't out of the norms and there's 
> >> plenty of ram available.  Running on an SMP kernel on a 3.06GHz P4 
> >> /w HT and 1GB of RAM.  Has this issue been acknowleged by the DICE
people?
> >>
> >> Thanks.
> >>
> >> Bill
> >>
> >> -----Original Message-----
> >> From: Server Seed - Tyler Lott [mailto:tlott at serverseed.com]
> >> Sent: Saturday, March 20, 2004 11:37 PM
> >> To: bf1942 at icculus.org
> >> Subject: RE: [bf1942] Server keeps crashing above 30 players
> >>
> >> That's troubling.  I've been running 40 players without a hitch 
> >> (maintaining
> >> 50+ average FPS) on a 2.8 P4/1gb RAM.
> >>
> >> -----Original Message-----
> >> From: AIX Gaming [mailto:webmaster at aixgaming.com]
> >> Sent: Saturday, March 20, 2004 7:51 PM
> >> To: bf1942 at icculus.org
> >> Subject: RE: [bf1942] Server keeps crashing above 30 players
> >>
> >> What are you running that on?  I can't even do 29 players now 
> >> without my 2.8ghz P4 causing lots of player lag...
> >>
> >>
> >> > Hmmm, started with 32 and have now upped it to 64. No problems
here.
> >> >
> >> > ScumBucket
> >> > www.pbcgamers.com
> >> > BF1942 DC & Vietnam Servers
> >> >
> >> > -----Original Message-----
> >> > From: AIX Gaming [mailto:webmaster at aixgaming.com]
> >> > Sent: Saturday, March 20, 2004 3:45 PM
> >> > To: bf1942 at icculus.org
> >> > Subject: Re: [bf1942] Server keeps crashing above 30 players
> >> >
> >> >
> >> > Wow, no responses.. well, it's turned from anything around 30 
> >> > players ending in a crash, to the server just crashing no matter 
> >> > what after it's been up for a while and gets busy.  Any ideas at 
> >> > all?  I appreciate the help guys.
> >> >
> >> >
> >> >> Hey all, sorry if this is a repeat question as I haven't paid 
> >> >> close attention lately since I didn't have a BFV server up yet.

> >> >> I just got
> >>
> >> >> a 2.8ghz with 1 gig ram redhat linux box on a fat pipe.  We're 
> >> >> running 32 players/desert combat/linux on a duplicate box with 
> >> >> no hassles.. Now that I'm running the latest BFV server though, 
> >> >> if it ever goes at or above 30 players for more than a few 
> >> >> minutes, the server crashes, giving me a "Broken pipe" and then 
> >> >> the prompt.  CPU and memory usage doesn't seem to be an issue as

> >> >> they're not above 30%
> >>
> >> >> usage when it hits 30... Any ideas?
> >> >> When I set it to 28 players it's fine.  Thanks.
> >> >>
> >> >
> >> >
> >> >
> >>
> >>
> >>
> >>
> >>
> >>
> >
>





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