[bf1942] 1.5 patch news from EA

Marcus Gralde marcus.gralde at gmc.nu
Mon Sep 29 02:43:44 EDT 2003


Still, they need adressing... Bad stuff will happen to good games when
cheating becomes to common..
And I agree about the Linux server... I'm on my way to setting on up tonight
at my work (host will be antipiratbyran.se :P).. Let's se how that works
out..

----- Original Message ----- 
From: "Andreas Fredriksson" <andreas.fredriksson at dice.se>
To: <bf1942 at icculus.org>
Sent: Monday, September 29, 2003 8:20 AM
Subject: RE: [bf1942] 1.5 patch news from EA


>
> These aren't very easy to fix. They involve poking in the memory
> of the running executable with a debugger. We are currently looking
> at various techniques to eliminate these kind of cheats.
>
> Oh, and can we please discuss the Linux server on this list? :-)
>
> // Andreas
>
> > -----Original Message-----
> > From: Mike [mailto:stuff at dustsmoke.com]
> > Sent: Sunday, September 28, 2003 3:54 AM
> > To: bf1942 at icculus.org
> > Subject: Re: [bf1942] 1.5 patch news from EA
> >
> >
> > I wonder why fixing all these EASY client side hacks aren't
> > in the news.
> >
> > (no/low fog, radar of both teams, no breathing on sniper,
> > health and armor view, infinite distance tag view, and accuracy)
> >
> > Seems like if they aren't ever going to fix it, they should
> > just give up and add those options to everybodys client so it
> > can be even again. It's rediculous how many people are doing it.
> >
> > -Mike
> >
> >
>





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