[bf1942] Linux server status report 2003-05-12

Daniel Valois ninzor at packet-kids.com
Thu May 15 03:38:38 EDT 2003

I wrote the faq, so find another reason to flame.

-----Original Message-----
From: charles "wokka" goldsmith [mailto:wokka at justfamily.org] 
Sent: Tuesday, May 13, 2003 6:18 AM
To: bf1942 at icculus.org
Subject: Re: [bf1942] Linux server status report 2003-05-12

Daniel, you have yet to post anything to this list that is of benefit to
community.  We would all appreciate it if you kept quiet from now on.

Sit quiet and wait on the free linux server like the rest of us.

----- Original Message ----- 
From: "Daniel Valois" <ninzor at packet-kids.com>
To: <bf1942 at icculus.org>
Sent: Tuesday, May 13, 2003 5:06 AM
Subject: RE: [bf1942] Linux server status report 2003-05-12

> All talk no show..4 months and nothing to show for it..this is getting
> old.mods are being released faster than this
> -----Original Message-----
> From: Fredriksson, Andreas [mailto:andreas.fredriksson at dice.se]
> Sent: Monday, May 12, 2003 10:00 AM
> To: 'bf1942 at icculus.org'
> Subject: [bf1942] Linux server status report 2003-05-12
> Hi list,
> here's a status update once again.
> I noticed a strange thing today while doing something unrelated; the
> linux
> server
> always ran at a lower FPS than the windows equivalent. The reason is
> that
> the
> minumum latency you can get as a ordinary user for a sleep call is
> So
> even
> though configured for 60 fps the server would end up running at 30-35
> fps.
> This is the reason the CPU utilization was so low during our playtests
> and
> there
> are no ill effects from this lower FPS. However I'm probably going to
> make
> it
> an option to force the main loop to be more responsive and thereby use
> much
> more
> CPU. This might come as an incremental update later on though.
> I have a few Linux specific bugs left to sort out, mostly minor stuff.
> Coop
> is
> still a bit flaky under certain situations but CQ, TDM and CTF work
> fine.
> Please consider the first release from me a technology test release
> since
> quite
> a bit has changed. I'll try to update the server once a week if
> necessary.
> I still can't give a release date, but I've been talking with people
> have
> hosting possibilities to ensure a smooth distribution.
> Regards,
> Andreas

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