[bf1942] Cheat

MrMac mr.mac at optusnet.com.au
Fri Jul 11 07:30:11 EDT 2003


Although slightly off-topic:

"Apart from that is "just banning them" not a solution. As anyone here
with some hosting background knows that banning on a plain IP in a DHCP
internet world is not working. (as has been told b4.)"

It's not only just the basis of the IP banning system which is currently
lacking in BF.   Although it has been said that Dice are looking to
introduce unique CD id's there is more that needs to be done on server and
client end to make it efficient
* Reintroduction of IP displaying in remote admin for W2K
* Introduction of proper server logging, covering player tracking (id's and
IP's), rcon executions etc
* Effective GUI interfaces for tkpunish/tkforgive, and GUI interfaces for
vote kicking (T2 and RTCW for good examples)
* Demo Recording
* More efficient spectating options (eg. Locating a player in chase mode,
then relocating after they die)

Although current administration is fairly decent for active banning (ie
being on the server), it is not easy to perform reactive banning (submission
from players) due to no player tracking, inabililty to collect efficient
evidence, and difficulty in maintaining banning lists.

I apologise if this is off-topic, but in regards to cheating, which is
always going to be difficult to completely stamp out, the above is very
important in maintaining an effective removal of troublemakers, as
counter-acting cheats and bugs will always be one step behind.

Cheers
MrMac



-----Original Message-----
From: Reinder P. Gerritsen [mailto:reinder at strikerz.net] 
Sent: Friday, 11 July 2003 7:36 PM
To: bf1942 at icculus.org
Subject: RE: [bf1942] Cheat

I agree to that.

However, as an admin having hosted games like Quake World, HL, CS, DoD,
TFC, UT, Q3 over the past 5 years, and vigorously have fought all kinds
of cheats on my server, to the point that even some of the most well
known players on our box were caught and kicked out, and resulting in
very unpleasant riots, namecalling, and pushed many of my admins to the
point to give up the crew just because of this, and many DDoS attacks
just because of this stringent attitude towards cheats... I find the
accusal of wanting to show off myself rather appalling.

Why didn't Kick them out? There could be other measures explicitely put
in the maps I am not aware off. If you are on the same team, you can see
an arrow moving across the map fast. If you are on the opposite team you
can't see it... You just get shot in the back before you know it. Now it
might very well have been because of an exploit, but... How do you proof
it?

It may not be of much concern to you, but our community has survived
strongly on the possibility of strong and reliable proof of the action.
As long as I don't know how it works, i find it difficult to determine
of the action was caused by faul play, or just sneaking around very
smart. I would have to see someone flying to know it was a bug exploit,
but in the action, I'm more focussed on the ground fighting there.

Some people in the passed had accused me of being a dictator on my own
box. Aparently I'm being rather fair still trying to at least proof the
fact.

Apart from that is "just banning them" not a solution. As anyone here
with some hosting background knows that banning on a plain IP in a DHCP
internet world is not working. (as has been told b4.) 

Anyway. You're right. There are enough way's to find out the basics
anyway. The rest, allthough you may think otherwise, I don't care about.


Hope it gets fixed fast, preferably throughout the game, but serverside
is fine with me, since I don't expect a new client to be released
shortly.

-----Original Message-----
From: PhoeniX [mailto:phoenix at lan-power.de] 
Sent: Friday, July 11, 2003 10:23
To: bf1942 at icculus.org
Subject: Re: [bf1942] Cheat


Hi,
I think you are right, but stay calm.....
I would also like to know how it works, but the less people knowing it,
the better it is! Hope there will be a fast fix for this...


Regards,
Thomas




> oh puh-leeze... What kind of stupid ass logic is that? You have people

> blatently exploiting a flaw and causing chaos, but because you dont 
> know how they are doing it, you wont kick them out? What a sorry ass 
> excuse for an admin. If I were a regular on your server I'd bail on 
> you in a New York second after hearing that bit of stupidity.  Why 
> dont you just come out and say what you REALLY mean. You want to know 
> how it works so you can show it off to your friends. Quit trying to 
> hide your real motivations behind some lame excuse.  Here's your 
> ass-hat, go wear it with pride! The less people that know about this, 
> the better and that includes admins. All you have to be able to do is 
> see it, and its pretty frikken obvious, and ban the violators. You do 
> not NEED to know how it works no matter how much you WANT to know.  
> The people that can fix it know about it and thats as far as it needs 
> to go.  This list has done its job in reporting the issue, we dont 
> need step by step instructions. Sadly enough, they will probably turn 
> up on clan pages all over the net in a few hours. Even so, your 
> knowing how they do it wont change a damn thing.
>
> </rant>




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