[bf1942] Disabling ASE / Gamespy

g8 at the.whole.net g8 at the.whole.net
Mon Feb 24 13:17:20 EST 2003


Ah I see, the key word just clicked in my brain, 'seperately'.  Please
ignore the last ;)

-g8

On Mon, 24 Feb 2003 g8 at the.whole.net wrote:

> The windows server does have this option using game.serverinternet 0.  It
> has always been my experience that setting this variable to 0 disables
> GS/ASE advertisement (and that is all since it's still accessible by
> direct IP entry).  I would think this bug would be for proper behavior of
> that option (unless i'm not entirely clear on the game.serverinternet
> option in the config file).
>
> -g8
>
> On Mon, 24 Feb 2003, Killing wrote:
>
> > Done bug 414 raised.
> > One question ryan are the Win32 devs getting / going to get any of these
> > great enhancements like config file  / port assignments. I got some friends
> > that run win32 servers asking.
> >
> >     Steve / K
> > ----- Original Message -----
> > From: "Ryan C. Gordon" <icculus at clutteredmind.org>
> > To: <bf1942 at icculus.org>
> > Sent: 24 February 2003 16:22
> > Subject: Re: [bf1942] Disabling ASE / Gamespy
> >
> >
> >
> > > Being able to disable ASE and GameSpy separately would be very helpful
> > > for our LAN's as we have a GameSpy master but no ASE master :(.
> > > Shouldn't create much traffic but would be good if we could disable then
> > > independently.
> >
> > Pop this in bugzilla when you get a chance, so it doesn't slip off my radar.
> >
> > Thanks,
> > --ryan.
> >
> >
> >
>



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