client disconnects

Daniel Valois ninzor at packet-kids.com
Wed Feb 19 15:07:45 EST 2003


when running a RTR server with rtr maps, people are not able to connect when
a rtr map is loaded. do i use the rtr maps that came with the server 4
see for yourself @  sugar.14x.net (66.234.161.200)
please advise. i am running

screen ./bf1942_lnxded +game XPack1

ServerSettings.con :
game.serverName "TEXAS_RTR_PAIN!_v1.3"
game.serverDedicated 1
game.serverGamePlayMode GPM_CQ
game.serverGameTime 0
game.serverMaxPlayers 32
game.serverScoreLimit 0
game.serverInternet 1
game.serverNumberOfRounds 3
game.serverSpawnTime 20
game.serverSpawnDelay 2
game.serverGameStartDelay 10
game.serverGameRoundStartDelay 10
game.serverSoldierFriendlyFire 100
game.serverVehicleFriendlyFire 100
game.serverTicketRatio 300
game.serverAlliedTeamRatio 1
game.serverAxisTeamRatio 1
game.serverCoopAiSkill 75
game.serverCoopCpu 20
game.serverPassword ""
game.ServerBandwidthChokeLimit 0
game.ServerMaxAllowedConnectionType CTLanT1
game.ServerAllowNoseCam 1
game.ServerFreeCamera 0
game.ServerExternalViews 1
game.ServerAutoBalanceTeams 0
game.ServerNameTagDistance 50
game.ServerNameTagDistanceScope 300
game.ServerKickBack 0.000000
game.ServerKickBackOnSplash 0.000000
game.setServerSoldierFriendlyFireOnSplash 100
game.setServerVehicleFriendlyFireOnSplash 100
game.setServerIP 0.0.0.0
game.setServerPort 14567
game.setServerHitIndication 1
game.setServerTKPunishMode 0
------------------------------------------------------------
maps.con :
game.addLevel Coral_Sea
game.addLevel Iwo_Jimaxded-1.3beta $ cat
mods/BF1942/Settings/ServerSettings.con
game.addLevel Omaha_Beach
game.addLevel Midway
game.addLevel GuadalCanal
game.addLevel Bocage
game.addLevel husky
game.addLevel Market_Garden
game.addLevel El_Alamein
game.addLevel baytown
game.addLevel salerno
game.addLevel Gazala
game.addLevel Anzio
game.addLevel cassino
game.addLevel Santo_Croce
game.setCurrentLevel Iwo_Jima


FORMAT_DEBUG: removing descriptor 1
FORMAT_DEBUG: Removing player 0xADAE380 localPlayer 0x0
STREAM_DEBUG: actionbuffer clear 0
FORMAT_WARNING: Erasing connection 0 from the connectionmap
STREAM_WARNING: StreamManager 0 wrote 0%
STREAM_WARNING: StreamManager 1 wrote 100%
STREAM_WARNING: StreamManager 2 wrote 0%
STREAM_WARNING: StreamManager 3 wrote 0%
STREAM_WARNING: StreamManager 4 wrote 0%
STREAM_DEBUG: conn: 0 Num events sent 2
STREAM_DEBUG: conn: 0 Num events rcvd 2
STREAM_DEBUG: conn: 0 Num events written 2
STREAM_DEBUG: conn: 0 Num events read 2
STREAM_DEBUG: conn: 0remaining enqueued events 0
FORMAT_WARNING: Client 0 disconnected at frame 2395, time 79813
STREAM_LOG: conn:0 Disconnected.
FORMAT_DEBUG: ~Connection 0
FORMAT_DEBUG:
FORMAT_DEBUG: Connection Stats 0
FORMAT_DEBUG: Num Packets Sent 1
FORMAT_DEBUG: Num Bytes Sent 56
FORMAT_DEBUG: Total Num Packets Received 1
FORMAT_DEBUG: Num Packets Accepted 1
FORMAT_DEBUG: Num Bytes Received 56
FORMAT_DEBUG:
FORMAT_DEBUG: Num Packets Lost 0
FORMAT_DEBUG: Num Packets Notified Lost 0
FORMAT_DEBUG: max-med-min latency [mS] (83 - 83 - -1)
FORMAT_DEBUG: Time connected 0.937000
FORMAT_DEBUG: Sent Bytes/s 59.765208
FORMAT_DEBUG: Rcvd Bytes/s 59.765208
FORMAT_DEBUG: Sent Packets/s 1.067236
FORMAT_DEBUG: Rcvd Packets/s 1.067236
FORMAT_DEBUG: Acce Packets/s 1.067236
FORMAT_DEBUG: Num Times sendwindow full 0




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