[bf1942] 1.3 segmentation fault

Robert SHEN robert.shen at fnac.net
Tue Feb 11 04:19:55 EST 2003


This is what I get with gdb after a crash:

Segmentation fault - core dumped
bf1942_lnxded  lexiconDS.dat       mods
README-bf1942-lnxded.txt
core.11605     LoadingProfile.txt  MultiplayerServers  readme.txt
$ gdb ./bf1942_lnxded core.11605
GNU gdb Red Hat Linux (5.2.1-4)
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welcome to change it and/or distribute copies of it under certain
conditions.
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This GDB was configured as "i386-redhat-linux"...
(no debugging symbols found)...
Core was generated by `./bf1942_lnxded +game BF1942 +restart 1 +dedicated 1
+reconnectPassword 1589 +r'.
Program terminated with signal 11, Segmentation fault.
Reading symbols from /lib/i686/libm.so.6...(no debugging symbols
found)...done.
Loaded symbols for /lib/i686/libm.so.6
Reading symbols from /lib/libdl.so.2...(no debugging symbols found)...done.
Loaded symbols for /lib/libdl.so.2
Reading symbols from /lib/i686/libpthread.so.0...
(no debugging symbols found)...done.
Loaded symbols for /lib/i686/libpthread.so.0
Reading symbols from /lib/i686/libc.so.6...(no debugging symbols
found)...done.
Loaded symbols for /lib/i686/libc.so.6
Reading symbols from /lib/ld-linux.so.2...(no debugging symbols
found)...done.
Loaded symbols for /lib/ld-linux.so.2
Reading symbols from /lib/libnss_files.so.2...(no debugging symbols
found)...
done.
Loaded symbols for /lib/libnss_files.so.2
Reading symbols from /lib/libnss_nisplus.so.2...(no debugging symbols
found)...
done.
Loaded symbols for /lib/libnss_nisplus.so.2
Reading symbols from /lib/libnsl.so.1...(no debugging symbols found)...done.
Loaded symbols for /lib/libnsl.so.1
Reading symbols from /lib/libnss_dns.so.2...(no debugging symbols found)...
---Type <return> to continue, or q <return> to quit---
done.
Loaded symbols for /lib/libnss_dns.so.2
Reading symbols from /lib/libresolv.so.2...(no debugging symbols
found)...done.
Loaded symbols for /lib/libresolv.so.2
Reading symbols from
/home/bf1942/bf1942-lnxded-1.3beta/MultiplayerServers/GameSpyHost.so...(no
debugging symbols found)...done.
Loaded symbols for
/home/bf1942/bf1942-lnxded-1.3beta/MultiplayerServers/GameSpyHost.so
#0  0x08e50607 in dice::bf::ai::IPIUnit::setTime ()
(gdb) bt
#0  0x08e50607 in dice::bf::ai::IPIUnit::setTime ()
#1  0x08e503a2 in dice::bf::ai::IPIUnit::IPIUnit ()
#2  0x08e4104f in dice::bf::ai::AIObjectUnit::createInformationPlugIn ()
#3  0x08e3bbe0 in dice::bf::ai::AIObjectReal::createInformation ()
#4  0x08e3b1c4 in dice::bf::ai::AIObjectReal::createInformation ()
#5  0x08e3add1 in dice::bf::ai::AIObjectReal::getInformation ()
#6  0x08cb3c83 in dice::bf::ai::BotMain::updateBotVehicle ()
#7  0x08c20c11 in dice::bf::ai::BotManager::setBotIsAlive ()
#8  0x08ba5989 in dice::bf::GameServer::spawnPlayer ()
#9  0x08ba957f in dice::bf::GameServer::gameStatusPlaying ()
#10 0x08ba8ec9 in dice::bf::GameServer::updateGameLogic ()
#11 0x08bb80be in dice::bf::GameServer::simulateFrame ()
#12 0x08b79cd1 in dice::bf::GameServer::update ()
#13 0x0867a99a in dice::bf::Setup::mainLoop ()
#14 0x0867a031 in dice::bf::Setup::start ()
#15 0x0862ba6a in main ()
#16 0x420158d4 in __libc_start_main () from /lib/i686/libc.so.6
(gdb)


  ----- Original Message -----
  From: Robert SHEN
  To: bf1942 at icculus.org
  Sent: Tuesday, February 11, 2003 3:02 PM
  Subject: [bf1942] 1.3 segmentation fault


  How could I generate a core dump file? I got only a message saying
segmentation fault w/o any core file, the server crashed even no players
were connected.

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