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<DIV><FONT face="Courier New" size=2>This is what I get with gdb after a
crash:</FONT></DIV><FONT face="Courier New" size=2>
<DIV><BR>Segmentation fault - core dumped</FONT><FONT face="Courier New"
size=2><BR>bf1942_lnxded lexiconDS.dat
mods
README-bf1942-lnxded.txt<BR>core.11605
LoadingProfile.txt MultiplayerServers readme.txt<BR>$ gdb
./bf1942_lnxded core.11605<BR>GNU gdb Red Hat Linux (5.2.1-4)<BR>Copyright 2002
Free Software Foundation, Inc.<BR>GDB is free software, covered by the GNU
General Public License, and you are<BR>welcome to change it and/or distribute
copies of it under certain conditions.<BR>Type "show copying" to see the
conditions.<BR>There is absolutely no warranty for GDB. Type "show
warranty" for details.<BR>This GDB was configured as
"i386-redhat-linux"...<BR>(no debugging symbols found)...<BR>Core was generated
by `./bf1942_lnxded +game BF1942 +restart 1 +dedicated 1 +reconnectPassword 1589
+r'.<BR>Program terminated with signal 11, Segmentation fault.<BR>Reading
symbols from /lib/i686/libm.so.6...(no debugging symbols
found)...done.<BR>Loaded symbols for /lib/i686/libm.so.6<BR>Reading symbols from
/lib/libdl.so.2...(no debugging symbols found)...done.<BR>Loaded symbols for
/lib/libdl.so.2<BR>Reading symbols from /lib/i686/libpthread.so.0...<BR>(no
debugging symbols found)...done.<BR>Loaded symbols for
/lib/i686/libpthread.so.0<BR>Reading symbols from /lib/i686/libc.so.6...(no
debugging symbols found)...done.<BR>Loaded symbols for
/lib/i686/libc.so.6<BR>Reading symbols from /lib/ld-linux.so.2...(no debugging
symbols found)...done.<BR>Loaded symbols for /lib/ld-linux.so.2<BR>Reading
symbols from /lib/libnss_files.so.2...(no debugging symbols
found)...<BR>done.<BR>Loaded symbols for /lib/libnss_files.so.2<BR>Reading
symbols from /lib/libnss_nisplus.so.2...(no debugging symbols
found)...<BR>done.<BR>Loaded symbols for /lib/libnss_nisplus.so.2<BR>Reading
symbols from /lib/libnsl.so.1...(no debugging symbols found)...done.<BR>Loaded
symbols for /lib/libnsl.so.1<BR>Reading symbols from /lib/libnss_dns.so.2...(no
debugging symbols found)...<BR>---Type <return> to continue, or q
<return> to quit---<BR>done.<BR>Loaded symbols for
/lib/libnss_dns.so.2<BR>Reading symbols from /lib/libresolv.so.2...(no debugging
symbols found)...done.<BR>Loaded symbols for /lib/libresolv.so.2<BR>Reading
symbols from
/home/bf1942/bf1942-lnxded-1.3beta/MultiplayerServers/GameSpyHost.so...(no
debugging symbols found)...done.<BR>Loaded symbols for
/home/bf1942/bf1942-lnxded-1.3beta/MultiplayerServers/GameSpyHost.so<BR>#0
0x08e50607 in dice::bf::ai::IPIUnit::setTime ()<BR>(gdb) bt<BR>#0
0x08e50607 in dice::bf::ai::IPIUnit::setTime ()<BR>#1 0x08e503a2 in
dice::bf::ai::IPIUnit::IPIUnit ()<BR>#2 0x08e4104f in
dice::bf::ai::AIObjectUnit::createInformationPlugIn ()<BR>#3 0x08e3bbe0 in
dice::bf::ai::AIObjectReal::createInformation ()<BR>#4 0x08e3b1c4 in
dice::bf::ai::AIObjectReal::createInformation ()<BR>#5 0x08e3add1 in
dice::bf::ai::AIObjectReal::getInformation ()<BR>#6 0x08cb3c83 in
dice::bf::ai::BotMain::updateBotVehicle ()<BR>#7 0x08c20c11 in
dice::bf::ai::BotManager::setBotIsAlive ()<BR>#8 0x08ba5989 in
dice::bf::GameServer::spawnPlayer ()<BR>#9 0x08ba957f in
dice::bf::GameServer::gameStatusPlaying ()<BR>#10 0x08ba8ec9 in
dice::bf::GameServer::updateGameLogic ()<BR>#11 0x08bb80be in
dice::bf::GameServer::simulateFrame ()<BR>#12 0x08b79cd1 in
dice::bf::GameServer::update ()<BR>#13 0x0867a99a in dice::bf::Setup::mainLoop
()<BR>#14 0x0867a031 in dice::bf::Setup::start ()<BR>#15 0x0862ba6a in main
()<BR>#16 0x420158d4 in __libc_start_main () from
/lib/i686/libc.so.6<BR>(gdb)<BR></FONT></DIV>
<DIV><FONT face="Courier New" size=2> </DIV></FONT>
<BLOCKQUOTE dir=ltr
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=robert.shen@fnac.net href="mailto:robert.shen@fnac.net">Robert
SHEN</A> </DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=bf1942@icculus.org
href="mailto:bf1942@icculus.org">bf1942@icculus.org</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Tuesday, February 11, 2003 3:02
PM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> [bf1942] 1.3 segmentation
fault</DIV>
<DIV><BR></DIV>
<DIV><FONT face="Courier New" size=2>How could I generate a core dump file? I
got only a message saying segmentation fault w/o any core file, the server
crashed even no players were connected.</FONT></DIV>
<DIV><FONT face="Courier New" size=2></FONT> </DIV>
<DIV> </DIV></BLOCKQUOTE></BODY></HTML>