[bf1942] Why Linux?
Nephar
nephar at skullz.net
Mon Apr 7 15:03:39 EDT 2003
>> "and when HL have we haven't DSL and we have servers."
Uhh... What? I don't understand what you just said. I have hosted 16+
players on a cable modem before with no problems on a Half-Life CS
server. I have also hosted LAN parties with a CS server where 8 to 10
players where using a Cable Modem to access a public server with no
problem.
All I am saying is that BF will get 3 times their existing number of
servers when they get their Linux server up with all the bugs worked
out.
For those looking for cheap server hosts ($99/mo.)...
www.rackshack.net
www.rackforce.com
But of course... You can only get Linux servers there... Which is my
whole point.
If anyone Here know of a reliable and cheap Windows server host that
will provide 400+ GB/mo. data transfer for around $100/mo., please let
me know.
-----Original Message-----
From: Noplay [mailto:james4-bond at laposte.net]
Sent: Monday, April 07, 2003 2:44 PM
To: bf1942 at icculus.org
Subject: Re: [bf1942] Why Linux?
While it is possible to host a decent Half-Life server at home on your
DSL or Cable connection,
?????
Whit 4 players (8 for 1024 DSL)....... and when HL have we haven't DSL
and we have servers.
----- Original Message -----
From: "Nephar" <nephar at skullz.net>
To: <bf1942 at icculus.org>
Sent: Monday, April 07, 2003 8:27 PM
Subject: [bf1942] Why Linux?
> We understand that this is a beta build but we would also like EA (and
> all developers) to know that with a full release of BF1942 for Linux
> will come a FLOOD of active game servers. I'm willing to bet that the
> number of public server will double if not triple. This will in turn
> generate more publicity for the game and grow the community
> drastically. The reason for this is simple... MONEY! It cost roughly
> 3 times more to host a Windows server with the bandwidth required to
> support BF than it does with Linux. It's real easy to find cheap
> Linux hosts that will give you a LOAD of bandwidth for cheap.
>
> While it is possible to host a decent Half-Life server at home on your
> DSL or Cable connection, this is just impossible for a BF server. So,
> until BF gets a production Linux server working, it will never stand a
> chance to compete with CS. And I feel that once BF does get a
> production Linux server published, BF will rival CS in popularity and
> equal its success in longevity.
>
> Eagerly waiting the production build,
>
> Wes Byrd
> CIO, Third Wave Host
> 1 888 578 7865
> www.thirdwavehost.com
>
> Third Wave Host, Evolve your web presence!
>
>
>
> -----Original Message-----
> From: monthos at mx3.org [mailto:monthos at mx3.org]
> Sent: Monday, April 07, 2003 1:50 PM
> To: bf1942 at icculus.org
> Subject: Re: [bf1942] Server Specs
>
>
> These are beta builds, and its obvious that they are. if someone is
> looking to get hosting for a BF1942 server alone, linux is not the
> right choice for that right now. Also its not like the guy was talking
> about a syetm that is on the verge of being considered slow. He has a
> high end server stated there, so unless its running other crap (which
> he never
> stated) no doubt its going to work.
>
> Let me restate the fact these are beta builds, not for use as a
> general server for a clan and if you have the choice i would recommend
> wait untill these last remaining (although big) bugs get worked out,
> or get a windows server. BF1942 just wasnt coded with portability in
> mind and its going to take a bit more before it reaches teh quality of
> the windows counterpart.
>
>
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