[bf1942] new debug

Kingsley Foreman kingsley at uglypunk.com
Sat Dec 28 23:40:18 EST 2002


oh yer soory
coral sea 15 players


----- Original Message -----
From: "Kingsley Foreman" <kingsley at uglypunk.com>
To: <bf1942 at icculus.org>
Sent: Sunday, December 29, 2002 3:09 PM
Subject: [bf1942] new debug


> new debug
>
>
> freebsd 4.7
>
>
> Core was generated by `bf1942_lnxded'.
> Program terminated with signal 11, Segmentation fault.
> Reading symbols from /lib/libm.so.6...Deprecated bfd_read called at
> /usr/src/gnu/usr.bin/binutils/gdb/../../../../contrib/gdb/gdb/dbxread.c
line
> 2627 in elfstab_build_psymtabs
> Deprecated bfd_read called at
> /usr/src/gnu/usr.bin/binutils/gdb/../../../../contrib/gdb/gdb/dbxread.c
line
> 933 in fill_symbuf
> done.
> Reading symbols from /lib/libdl.so.2...done.
> Reading symbols from /lib/libpthread.so.0...done.
> Reading symbols from /lib/libc.so.6...done.
> Reading symbols from /lib/ld-linux.so.2...done.
> Reading symbols from /lib/libnss_files.so.2...done.
> Reading symbols from /lib/libnss_nisplus.so.2...done.
> Reading symbols from /lib/libnsl.so.1...done.
> Reading symbols from /lib/libnss_nis.so.2...done.
> Reading symbols from /lib/libnss_dns.so.2...done.
> Reading symbols from /lib/libresolv.so.2...done.
> Reading symbols from
>
/usr/local/games/bf1942/bf1942-lnxded-1.2beta1/MultiplayerServers/GameSpyHos
> t_Debug.so...done.
> #0  0x298711e6 in chunk_free (ar_ptr=0x2fa00010, p=0x2fa87d80) at
> malloc.c:3242
> 3242    malloc.c: No such file or directory.
> (gdb) backtrace 50
> #0  0x298711e6 in chunk_free (ar_ptr=0x2fa00010, p=0x2fa87d80) at
> malloc.c:3242
> #1  0x29870fc0 in __libc_free (mem=0x2fa87d88) at malloc.c:3154
> #2  0x911fd86 in _STL::basic_streambuf<char, _STL::char_traits<char>
> >::~basic_streambuf ()
> #3  0x913581d in _STL::basic_stringbuf<char, _STL::char_traits<char>,
> _STL::allocator<char> >::~basic_stringbuf ()
> #4  0x9135849 in _STL::basic_ostringstream<char, _STL::char_traits<char>,
> _STL::allocator<char> >::~basic_ostringstream ()
> #5  0x8f5ffcc in dice::ref2::Debug::~Debug ()
> #6  0x9410320 in dice::ref2::Debug::constdebug ()
> #7  0x8cd5b8f in dice::bf::GameServer::processReceivedPackets ()
> #8  0x8cc866a in dice::bf::GameServer::update ()
> #9  0x8a9eaf1 in dice::bf::Setup::mainLoop ()
> #10 0x8a9e0dc in dice::bf::Setup::start ()
> #11 0x8a81a0d in main ()
> #12 0x29810336 in __libc_start_main (main=0x8a81850 <main>, argc=7,
> ubp_av=0xbfbffb80, init=0x8a80c74 <_init>,
>     fini=0x96015dc <_fini>, rtld_fini=0x297ab2fc <_dl_fini>,
> stack_end=0xbfbffb7c)
>     at ../sysdeps/generic/libc-start.c:129




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