[armyops] [aao] Start Error
Jay Vasallo
clanwarz at charter.net
Fri Dec 30 10:03:40 EST 2005
Thank you so much!!!!!!!!!!!!!!!!!!!
#!/bin/sh
# First we set our own stuff...
[ -f ./user ] && . ./user
export LD_ASSUME_KERNEL=2.4.10;
export LD_LIBRARY_PATH="${FS_BASEPATH}/System:$LD_LIBRARY_PATH";
export HOME="/home/${USERNAME}";
# We check for our stuff and load it or abort!
if [ -f /home/.clanwarz/userfiles/${USERNAME}/game.cfg ]; then
. /home/.clanwarz/userfiles/${USERNAME}/game.cfg
else
echo "Error loading game.cfg..."
exit
fi
# Finally we start the server...
cd /home/${USERNAME}/${GAME}-server/System
exec 2>&1
exec setuidgid ${USERNAME} ./server-bin GLOBAL Pipeline.aao -nohomedir
ini=server.ini -multihome=${NET_IP} log=server.log
----- Original Message -----
From: "Ryan C. Gordon" <icculus at icculus.org>
To: <armyops at icculus.org>
Sent: Friday, December 30, 2005 4:13 AM
Subject: Re: [armyops] [aao] Start Error
>
>> Resolved simplembs.armygame.com (216.69.161.65)
>> CTRL-C has been pressed.
>>
>> appRequestExit(0)
>
> I assume you really DID hit CTRL-C at this point, probably because the
> server froze up at this point.
>
> Make sure the environment variable LD_ASSUME_KERNEL=2.4.10 is set before
> running the server and that won't happen.
>
> This has to do with how we build the software to keep it binary
> compatible, and something a new piece of middleware in 2.5.0 is doing with
> threads. Ultimately we're going to force people to use the latest glibc
> and NPTL and the problem will go away.
>
> --ryan.
>
More information about the armyops
mailing list