[aao] Start Error

Jay Vasallo clanwarz at charter.net
Tue Dec 27 12:56:37 EST 2005


I am new to the list and I would appreciate any help you can give me to help 
me start this server. 2.4 was a breeze but I am having some errors starting 
2.5. Here is the error message:

cat log
Executing Class Engine.ServerCommandlet
Encryption key located and validated.
Cheat protection disabled
No localization: Engine.Progress.LoadingMap (int)
Missing Class Class Editor.TransBuffer
Collecting garbage
Purging garbage
Garbage: objects: 40021->40017; refs: 505608
URL Option string: 
URL option: Name=Recruit
URL option: Class=AGP_Characters.AGP_Character
URL option: ;Character=Recruit
URL option: team=255
Still no game class, now trying ini:Engine.Engine.DefaultServerGame
Game class is 'AGP_GameTeamObjective'
Bringing Level bridge.myLevel up for play (25) appSeconds: 5.803453...
GameInfo::InitGame : bEnableStatLogging True
Error creating log file!
Resolving simplembs.armygame.com...
SCIQR: Spawning...
SCIQR: IP port 1716
Resolving master0.supercomputerinc.com...
IMPORTANT: Global server forcing authorization requirement.
IMPORTANT: Global server forcing authorization requirement.
GameSpyQR - IP: port:1716 lan: 0 nat: 0
GameSpy - IP: port: 1716 Public: 1 NAT: 0
Resolved simplembs.armygame.com (
CTRL-C has been pressed.

Signal: SIGINT [interrupt]

Crash information will be saved to your logfile.

Developer Backtrace:
[ 1]  ./server-bin [0x8635cf9]
[ 2]  ./server-bin [0x863601e]
[ 3]  /lib/tls/libpthread.so.0 [0x4db7c8]
[ 4]  /lib/ld-linux.so.2 [0x34e7a2]
[ 5]  /lib/tls/libpthread.so.0(pthread_join+0x10d) [0x4d606d]
[ 6]  ./server-bin [0x8896834]
[ 7]  ./server-bin [0x882a4d9]
[ 8]  ./server-bin [0x81db6a7]
[ 9]  ./server-bin [0x819262b]
[10]  ./server-bin [0x8154020]
[11]  ./server-bin(__strtod_internal+0x3451) [0x804de75]
[12]  /lib/tls/libc.so.6(__libc_start_main+0xd3) [0x37be23]
[13]  ./server-bin(__gmpz_get_str+0xfd) [0x804b601]
Unreal Call Stack: AInternetLink::Tick <- ATcpLink::Tick <- TickAllActors <- 
ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- 
FileManager: Reading 0 GByte 110 MByte 644 KByte 336 Bytes from HD took 
0.790879 seconds (0.303234 reading, 0.487645 seeking).
FileManager: 0.000000 seconds spent with misc. duties
Name subsystem shut down
Allocation checking disabled
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