[aquaria] 2 Patches

False.Genesis false.genesis at googlemail.com
Sun Jul 31 12:45:12 EDT 2011


Hi, found a crash and a bug:

- There is a crash in the editor when moving tiles to the front or back 
of a layer (Z/X keys) - some pointers in the tile array are NULL. Added 
checks for this, that fixed it.

- The node_getAmount() and node_getContent() functions were useless 
because the game forgot to set the node's member vars.
Custom nodes with scripts attached did not work if one tried to pass 
parameters (like "current 500 0.1" always worked because it's internal, 
but "setflag 301 5" didn't even find its Lua script).
Also cleaned up the code a bit.

Patch files are attached.
Happy modding!

-- fg
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