[aquaria] THE GUILY (was Unofficial PSP port)

Andrea Palmatè andrea at amigasoft.net
Thu Jun 17 14:15:45 EDT 2010


Il giorno 17/giu/10, alle ore 20:10, Ryan C. Gordon ha scritto:

>
>> wrapping it into a fantastic #if 0 (it will be #ifndef  
>> __amigaos4__) allow the game to be playable in all ist charm! ;)
>> Now my question is.. what is used for since if i remove it all  
>> seems like on Linux version?
>
> Are you absolutely sure you turned off the fbuffer setting in the  
> xml file?
>
yes, and i've also disabled it in the make flags. But could be a  
problem in our OpenGL implementation. I must try to reproduce the  
darkLayer object in a small example so i can try it

Andrea


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