[aquaria] Mostly-working 64-bit patch
Ryan C. Gordon
icculus at icculus.org
Sat Jun 5 20:58:04 EDT 2010
> Just one thing, don't include /usr/include/gl in the cmake script since
> that's platform specific. Same for -lGL in the linker, given that in
> Windows is -lopengl instead, to give an example.
No platform should link directly to OpenGL; we load it at runtime.
What part of the included gl.h didn't work in 64-bit, Peter?
I'm probably going to apply this patch, and remove the GL bits for now.
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