[airstrike] Re: Level changing and tags
auerswal at unix-ag.uni-kl.de
Wed May 11 15:45:03 EDT 2005
> Btw. Now whenever I switch to another level, it says
> "there is no joystick 0". Couldn't/shouldn't this checking be done at the
> game startup?
With one joystick connected it says "joystick 0 already opened". ;-)
Whenever the player "AI" is initialized it is tried to open the joystick
for that player. I think this should be done at that point. The question
is, should the input be (re-)initialized at every level start?
The joystick code will become less verbose in a release version, but not
necessarily in the development tree.
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