FatELF: Turns out I liked the uncertainty better. It looks like the Linux kernel maintainers are frowning on the FatELF patches. Some got the idea and disagreed, some didn't seem to hear what I was saying, and some showed up just to be rude. I didn't really expect to be walking into the buzzsaw that I did. I imagined people would discuss the merits and flaws of the idea and we'd work towards an agreeable solution that improves Linux for everyone. It sure seemed to be going that way at first. Ultimately, I got hit over the head with package management, the bane of third-party development, as a panacea for everything. After a while it sort of felt like no one was actually understanding a single thing I said. A lot of it felt like willful ignorance, but I suppose I'm biased. It's all moot anyhow: the Software Freedom Law Center never replied to my request about the software patent thing. I suppose they still might; it's only been a few days, but for some reason, I fully expect to never hear from them. Based on current feedback, I'd say paying a lawyer to talk about software patents at this point would be like setting money on fire. Even if I persuade the kernel people to apply the patch, the next step is getting glibc to accept patches, so FatELF shared libraries could work. I wonder how Ulrich Drepper would feel about committing those patches? Let's check the crystal ball... http://www.redhat.com/archives/fedora-devel-list/2009-October/msg01118.html ...my sources say no. Do I really want to go through this twice? I'm more than a little discouraged by this endeavor. I think I'll declare FatELF done for now. I'll leave the project page up, but I imagine it'll only be for archeological purposes. I'm surprised by how angry I am about this whole thing. That's life in the NBA, though. If you don't like it, don't play. I'll definitely think twice before trying to contribute again, especially if it addresses the status quo. Open source is a lot more gratifying when you are working on your own project. Contributing to other projects? Not so much fun, it turns out. --ryan.