MojoPatch: Now open source! http://icculus.org/news/news.php?id=2040 Shrek 2: Gone gold. OpenAL: God, I need to get back to working on this. Duke3D: Latest CVS builds and runs on Solaris/x86 (and presumably Solaris/sparc, too). UTPG: We're bringing in Steven Fuller ("relnev") to do some UTPG hacking. Beyond doing consistently quality work, I expect his mere presence will keep my ass in gear to get the Mac and Linux ports done. Unreal Tournament 2003: Mac 2225.2 is out. Hit the mirrors. I'm going to do a Linux 2225.2 build, since there's about a million little Unix fixes that went into the Mac port that would benefit Linux users...and Linux 2225.0 was a crappy build anyhow. After that, I feel pretty good about closing the book on ut2003 for good. Unreal Tournament 2004: If Mac retail installer crashes on you, use this: http://icculus.org/~icculus/tmp/UT2004-mac-updated-installer.tar.bz2 Linux (x86 and amd64) official 3236 patch (new build with load times fixed): http://icculus.org/news/news.php?id=2064 MacOS X (un?)official 3236 patch (YES, this is newer than 3229): http://icculus.org/news/news.php?id=2064 Call of Duty: 1.4 is out, now with PunkBuster support: http://www.callofduty.com/patch/ Postal 2 Share the Pain: Linux demo: http://icculus.org/news/news.php?id=1816 Linux retail: In beta testing (apply at http://www.linuxgamepublishing.com/) Mac retail: In beta testing (no more applications, please!) America's Army: 2.1.0 is out for Linux and Mac: http://icculus.org/news/news.php?id=2046 Other stuff: (Subversion pissing and moaning snipped. Check the archives.) --ryan.