OpenAL: Optimized source attribute calculation...decided the function pointer for sqrt() calculation wasn't worth it and inlined the frsqrte-plus-newton-raphson version. Inlined the hell out of everything that was only being called from a single point anyhow, threw some Altivec in there, and took out some brain- dead code...might be below the mythical 1% now. :) Duke3D: Stuff on the MacOS TODO list: 1) x86 compatibility for savegames 2) keeping Mac/PC networking in sync 3) Coming up with a server browser/matching service. 4) Add Cmd-Q as a quit key. 5) Race condition in audiolib causes occasional crash. 6) Ship it. UTPG: Please stop emailing me to ask if this is done yet. There's a memory corrupting in the GL renderer, and ALAudio broke. We're like three steps back recently. :( Valgrind flips out all over the place in the GL renderer on Linux, but the game renders and runs fine regardless...MacOS isn't so lucky...you get something between corrupted textures and crashes there. This is really frustrating. Unreal Tournament 2003: Mac patch is out: http://www.macgamefiles.com/detail.php?item=17882 New patch coming soon to fix some things that broke in the last patch, mostly. Call of Duty: Version 1.11d of the GNU/Linux dedicated server (which is equivalent to the Windows 1.11 version) is now available. Behind Enemy Lines seems to fall over under heavy load (12 or more people to a team), but otherwise the server seems to be pretty solid. Postal 2: Please stop emailing me to ask if this is done yet. It looks at the moment like we're going to forego the single-player Linux beta and concentrate on getting the multiplayer "Share the Pain" patch ready instead, since the Linux server is a fairly important piece of that equasion. This is happening soon, so don't think we're pushing this back six months at this point or anything. MOHAA: Yes, I know the binary expired. A new binary will be along shortly. Sorry about that. Talked with EA today about Breakthrough, hoping source will be coming my way shortly, once all the NDA stuff is cleaned up. America's Army: Version 2.0.0 for GNU/Linux and Mac is now available. PLEASE READ THIS LINK IF YOU PLAN ON APPLYING THE MAC PATCH: https://bugzilla.icculus.org/show_bug.cgi?id=1034 2.0 announcement: http://icculus.org/news/news.php?id=1788 Other stuff: *yawn* --ryan.