Class KeySwitch

  extended by us.asciiroth.client.core.AbstractPiece
      extended by us.asciiroth.client.terrain.AbstractTerrain
          extended by us.asciiroth.client.terrain.KeySwitch
All Implemented Interfaces:
Piece, Terrain

public class KeySwitch
extends AbstractTerrain

A kind of switch that can only be flipped through the use of a key that matches the KeySwitch's color.

Field Summary
static Serializer<KeySwitch> SERIALIZER
          Type serializer.
Method Summary
 State getState()
          Get the state of this key switch.
 void onEnter(Event event, Player player, Cell cell, Direction dir)
          Agent attempting to leave the from cell, heading toward the to cell.
Methods inherited from class us.asciiroth.client.terrain.AbstractTerrain
canEnter, canExit, onAdjacentTo, onAgentEnter, onAgentExit, onDrop, onExit, onFlyOver, onNotAdjacentTo, onPickup
Methods inherited from class us.asciiroth.client.core.AbstractPiece
getColor, getName, getSymbol, is, not
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface us.asciiroth.client.core.Piece
getColor, getName, getSymbol, is, not

Field Detail


public static final Serializer<KeySwitch> SERIALIZER
Type serializer.

Method Detail


public State getState()
Get the state of this key switch. Moving from one state to the other triggers a color event on the board

on or off


public void onEnter(Event event,
                    Player player,
                    Cell cell,
                    Direction dir)
Description copied from interface: Terrain
Agent attempting to leave the from cell, heading toward the to cell. The terrain being used is the terrain of the to cell. The agent is still in the from
Specified by:
onEnter in interface Terrain
onEnter in class AbstractTerrain


2009 Alx Dark