public class BoardReader
- extends java.lang.Object
The board reader is used by the editor which does not need the player
information, so this is stored in the PlayerData object and only read
as part of loading a game.
Load the map and place the player at the indicated coordinates.
|Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
public void read(BoardView view,
- Load the map and place the player at the indicated coordinates.
view - The view; optional but if it exists, the TD element will be
cached in the cell for performance reasons
player - the current player instance, which communicates the players X/Y
position as well as the URL of the board
board - the board instance to initialize
json - the json to deserialize convert to the board
command - an optional callback command to execute when deserialization is done
© 2009 Alx Dark