SCOUT (MENTAL)

Crim Act, Physical      30 P
Combat, Hand Weapons    25 P
Combat, Hnd Wpn Missile 25 P
Survival                20 P
First Aid               20 P
Nature Attunement       20 S
Jury-Rigging            20 S
Handi-crafts/Handi-work 15 P
Ecology/Nature Science  15 M
History                 10 M

See also: Primitive Weapons, Common K/S Areas


This vocation and related material was developed to run a game in the Atruaghin Clans setting on Mystara. It should translate to similar areas elsewhere.
Created by: Mike Phillips