(Sunlight, Agathocacological, Intermediate, Minor God)
Kuan Yu is sometimes referred to as the Chinsungese God of War (or,
perhaps, one of many such gods of war), but he is more properly considered
the God of Martial Values (courage, strength, endurance, loyalty, etc). He
was originally mortal, and sold bean curd in his youth. Through many
adventures and such, he gained numerous allies (including Chiao Kuan and
Huai Nan Tsu). He was said to have appeared over a battle in the 100's AAF,
where his appearance turned the tide of the battle against the barbarians.
Kuan Yu (and by inference, his priests) acts as the governor and protector
of the people, primarily acting as a judge. People may come to his temple
with their complaints, and, in response, his equerry (Shou-ts'ang) is sent
to pass sentence on the injuring party. Occasionally, Kuan Yu requests that
another god deal with the problem.
For a fee and a small, burnt offering to Kuan Yu, his Priests will preside
over a divination using numbered runestones.
Grade I:
Bolstercourage Charm |
Time: 1 AT | Other Heka Costs: |
Area: 1 creature | R&D: Nil |
Distance: Touch | Other: Nil |
E/F/M: By means of this quick Casting, the priest of Kuan Yu can
enhance the courage of a warrior or fellow follower of Kuan Yu. The subject
will feel more courageous (although not to the point of being foolhardy).
In practical terms, the courage conferred will give a bonus of +10 to any
check against fear.
Portent of Numbers Ritual |
Time: 1 AT | Other Heka Costs: |
Area: 0 | R&D: Nil |
Distance: Touch | Other: Nil |
E/F/M: This short ritual, which commences with the burning of an
offering suitable to Kuan Yu, will reveal small snippets of information
regarding the future, although typically in a manner that will become clear
with hindsight and meditation. (Suggestion for JM's: don't give
anything away with this -- suitable surreal imagery and babbling are
most appropriate, something that seems vaguely appropriate to the
adventure's probable course.)
Grade II:
Balance of Judgement Ritual |
Time: 1 AT | Other Heka Costs: |
Area: 1 subject | R&D: Nil |
Distance: Touch | Other: Nil |
E/F/M: This Ritual, performed by Kuan Yu's Priests only at a
complaint of minor nature by a proper follower, will result in a suitable
judgement upon one party. Should the petitioner be found to be unjust and
improper in placing the complaint, he shall be stricken, else the person
complained against shall be so stricken. The judgement shall be hailed by
a vision of Shou-ts'ang the next time the victim dreams, and an appropriate
penalty or malaise shall be laid upon him until suitable reparations are
made.
Heighten Endurance Formula |
Time: 1 hour per 10 STEEP | Other Heka Costs: |
Area: 1 creature | R&D: Nil |
Distance: Touch | Other: 1:1 additional STEEP |
E/F/M: By means of this Casting, the Priest conveys an effect
increasing the subject's capability of enduring adversity. The subject will
gain the Endurance K/S Area at one STEEP per 10 STEEP of Priestcraeft
possessed by the Priest, or if Endurance is already possessed, at a like
bonus. Endurance may then be increased by one STEEP per additional point of
Heka spent, but the total effective STEEP may not exceed the Priestcraeft
STEEP possessed by the caster. The altered Endurance STEEP does not convey
additional Heka generation, but all other effects of the K/S Area remain.
Grade III:
Increased Loyalty Ritual |
Time: Variable | Other Heka Costs: |
Area: 1 subject per 10 STEEP | R&D: Nil |
Distance: 1 rod per 10 STEEP | Other: Nil |
E/F/M: By means of this ritual, which must last at least 1 AT, plus 1
BT per subject being affected, the Priest is able to increase the loyalty of
the subjects to their cause. The exact effects are variable, but the shakiest
of loyalties will become strong, and strong loyalty will become incorruptible.
The primary use of this ritual is to encourage the loyalty of a band of
warriors prior to battle. However, it has been known to work strangely upon
persons with extremely strong (even fanatical) loyalty opposite to the cause
being exhorted, as it will reinforce their fanatical loyalty and not the
desired one.
Grade IV:
Kuan Yu's Strength Charm |
Time: 1 BT | Other Heka Costs: |
Area: 1 subject | R&D: Nil |
Distance: 1 rod | Other: 25:1 additional BT |
E/F/M: This Casting confers the favor and strength of Kuan Yu upon its
recipient, in the form of a bonus of 1 to each PMCap, PMPow, and PMSpd for
every 5 STEEP possessed by the Priest, including a like addition to the PM
Category and P TRAIT, all of which vanish upon the expiration of the Casting.
The duration of the Casting may be extended by an additional BT for every 25
additional Heka spent.
Grade V:
Battleturn Cantrip |
Time: 1 AT per 10 STEEP | Other Heka Costs: |
Area: up to 1 subject per STEEP | R&D: Nil |
Distance: 1 rod per STEEP | Other: Nil |
E/F/M: Priests of Kuan Yu are particularly careful in using this
Cantrip, for while it confers great favor upon its recipients, it may only
be used in the most dire of situations, when the tide of battle must be
turned, or it shall result in the defeat of Kuan Yu's interests. The effects
are an immediate removal of 3D6 points of P damage, a bonus of 10 STEEP to
all Combat K/S Areas, and the erasing of Dazing or fatigue for the recipients.
The Priest may control which creatures (to a maximum of 1 per STEEP of
Priestcræft possessed) are so affected.
All effects are lost upon the expiration of the Casting, and the duration
may not be extended by any non-Supernatural or Entital means. The abuse of
this Casting (i.e. using it regularly, or in relatively dangerous but not
dire circumstances) will result in a like penalty (3D6 points of P damage,
a loss of 10 STEEP in all Combat K/S Areas, and all desired recipients will
be Dazed until the Casting wears off (at which point only those wounded
beyond Wound Level will stay Dazed).
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Castings by:
Mike Phillips
(msphil@widomaker.com)