Volume #2, Issue #2. (Dec 1, 1993)
Genesis Man/Founder:digdug@iastate.edu
Hack and Slash Man/Editor:msphil@tsrv1.ts.wm.edu
- Forgotten Realms
- Greyhawk
- Dragonlance
- Dark Sun
- Ravenloft
- SpellJammer
- Mystara
- Thunder Rift
- Ærth
- Original
- SJ: Sphere of Solaris
- SJ: Omnispace
- Ardor Re Elberon
Reporters this issue:
Greg Booth (booth@mdd.comm.mot.com)
Mike Phillips (msphil@tsrv1.ts.wm.edu)
DM Bloodglutton (mdmnh@cc.newcastle.edu.au)
Martin Ott (p581mao@mpifr-bonn.mpg.de)
Patrick A. Lovings (5665@ef.gc.maricopa.edu)
Chris Bell (chb@tntech.edu)
Eric F. Schetley (onestar@vms.cis.pitt.edu)
Andy Merritt (amerritt@armltd.co.uk)
Kyriakos Sgarbas (HA+3) (sgarbas@grpatvx1.bitnet)
Richard Pugh (rjp3@postoffice.mail.cornell.edu)
Chris Herr (crherr@tsrv1.ts.wm.edu)
Sonja (kowa@informatik.uni-koblenz.de)
Eveningstar: EVENINGSTAR CLEARED?
Yes, once again the halls of Eveningstar have been cleared. The
Order of the Knights of the Rainbow walked out of the halls victorious
after almost a month of mapping and exterminating. The members
consist of Mandrab, Slag, Sly, Damelius, and Padishar. When asked
about acquisition rights of the halls, Lord Winter commented that "the
Halls of Eveningstar are yours, but heed that many adventurers have
tried, and failed, to keep them safe." When asked what the group
planned on doing with the ancient halls, Padishar said "We plan to use
it as a base." The group has since taken to clearing out the keep
located near town.
Eveningstar: WANTED
Group of adventurers is looking for a cleric and/or a thief to
join their ranks. Anyone in the area of Eveningstar please seek out
the Knights of the Order of the Rainbow for employment. (Anyone in
Northwest Phoenix or Glendale interested in playing these positions
please contact Patrick A. Lovings at 5665@ef.gc.maricopa.edu)
Patrick A. Lovings: 5665@ef.gc.maricopa.edu
Daggerford: EVIL BEACON IN LIZARD MARSH PROVES A TOUGH NUT TO CRACK
It was noticed that the group of elite Daggerford militia who
recently helped Duke Pwyll close down a slave mine on the edge of the
Lizard Marsh left in a fishing vessel down towards the coast. The
owner of the fishing vessel, now returned from his trip, revealed that
he dropped off this militia group very close to the green beacon in
the marsh.
Three days later, one of the militia group is reported to have
appeared out of thin air in the town square! Although we didn't get a
chance to interview him, it was noted that he, together with a medium
ranking militia mage, set sail by boat the next day presumably heading
for the same destination.
Despite all this militia activity, outlying farmers say that the
beacon still shines at night, and the militia has made no
announcements, so it seems reasonable to say that the beacon is
proving hard to deal with. We will give further reports as soon as we
can.
Andy Merritt: amerritt@armltd.co.uk
Damara/Barony of Bloodstone/Bloodstone Village
DR1149 (FR1359-Year of the Serpent)
1st of Tarsakh of the Storms (April)
CELEBRATION ANOUNCEMENT
Due to the reopening of the bloodstone mines on the Galena
Mountains, His Excellency Baron Gareth Dragonsbane, ruler of the
Barony of Bloodstone, announces a six-day celebration starting at the
4th day of the month consisting of the following events:
1st day (Tarsakh 4th) Opening Ceremony - Swordfighting Demonstration
2nd day (Tarsakh 5th) Foot List Contest
3rd day (Tarsakh 6th) Archery Competition
4th day (Tarsakh 7th) Poetry Competition
5th day (Tarsakh 8th) Joysting Tournament
6th day (Tarsakh 9th) Closing Ceremony - Outdoor Feast (Songs, Dance & Dinner)
The winners of each contest will get 1000 gp, and they will be
invited to join His Excellency's table during the Outdoor Feast at the
last day of the celebration. Registration is outside His Excellency's
Palace in Bloodstone Village.
Damara/Barony of Brandiar/Goliad
DR1149 (FR1359-Year of the Serpent)
3rd of Tarsakh of the Storms (April)
ACTS OF VANDALISM AT DIONYSUS' CHURCH
The magnificent Church of Dionysus, still under construction, has
been the target of a double act of vandalism last night. A small part
of the golden roof was found to have been damaged. Somebody seems to
have used dilutant acid (usually used by the construction artists to
melt the gold and paint the church's walls) to steal some of the gold
off the roof. Furthermore, a sign of oak leaf has been found carved
on one of the walls of the church. The sign resembles to the holy
symbol of Sylvanus, although it seems quite impossible that any druid
could commit such an act. Nevertheless, the two guards who were
patroling last night around the church claim to have met a young man
(around 18) dressed in black who asked them questions concerning
Druids and Sylvanus. "The most strange thing was that he came in the
middle of the night to ask religious qustions", one of the guards
said. Since the young man is the #1 suspect at the moment, his
description has been spread around and the priests of Dionysus are
seeking to find him. They have put a 2000 gp bounty on him.
Kyriakos Sgarbas: sgarbas@grpatvx1.bitnet
Go back to index.
(Village of Stonelane and environs has been transplanted into Greyhawk)
STONELAND NATIVES KNIGHTED, ON MISSION FOR KING
The lost party of adventurers from Stonelane that disappeared some
six months ago has been found near the village of Mist Moor. They have
been knighted by the local lord, Lord Blaine, for their service in
solving the mystery of Lord Blaine's haunted keep, and for helping him
pay off several decades worth of back taxes. The Knights of Mist
Moor consists of Stoner McSpade, a one eyed dwarf who wears an ogre's
skull for a helm and wields a huge club called The Big Bamboo, the
dwarven cleric Brogann, the cleric Ely, the druid Boreas, and a
steroid soaked ranger called Striper.
After being knighted, the knights were then put to work for 5
months draining the local swamps, building churches and otherwise re-
establishing Lord Blaine's control over Mist Moor.
The Knights of Mist Moor can be recognized by their black plate-
mail, emblazoned with a rampant unicorn on a field of green, and by
the unique pendants they wear. These silver pendants are in the shape
of a rampant unicorn, and glow with a bright continuous light. The
knights have apparently taken to calling these pendants their knight
lights.
The ranger Striper however has refused to wear the plate-mail,
saying "Plate-mail? Plate-mail? I don't need no stinking plate-mail!"
or wear the pendant, saying "I am NOT afraid of the dark!" Rumours
that Striper has twice gotten lost in the gardens of Lord Blaine's
keep at night are being firmly denied.
The Knights of Mist Moor have been ordered by Lord Blaine to
undertake a mission for The King. They have been sent overseas to
desert kingdom to help the locals deal with a very bad bandit problem.
Apparently, the local army patrols are unwilling to enter a supposedly
cursed part of the desert, and so foreign volunteers were needed.
Speculation exists that this mission is an attempt to improve
relations between the two kingdoms in hopes that a profitable trade
route can be established.
Greg Booth: booth@mdd.comm.mot.com
The Valley of the Mage: UPDATE: COVERT MISSION INTO THE VALLEY
A group of non-human adventurers, calling themselves The Sleepless
Knights, were hired by the government of Bissel to infiltrate the
Valley of the Mage in search of a group of traitorous necromancers.
The Valley is ruled by a mysterious being called The Black Mage, whose
religious and political alignment is unknown.
For this reason, the leaders in Bissel thought it wise to send a
group of mercenary adventurers who could not be linked with the Royal
Family, and despite what some treasonous scum might say about the
Royal Personages, a group of two Alahgi, two Ogre-mages, a Fremlin and
a Mongrel-man certainly have nothing in common with the Royals.
After entering the Dark Mage's unused citadel (the Dark Mage has
moved to more sumptuous accommodation), the Sleepless Knights were
forced to make a hasty retreat into the forest, dragging two of their
unconscious comrades behind them. After resting, the party again
entered the citadel, and encountered a drow who they believed was the
Dark Mage (he was actually one of the necromancers).
After lulling them with wine and pleasant talk, the elf and three
of his evil compatriots attacked the party. It was a close battle. By
the time the last living necromancer escaped through a dimension door,
two of the Sleepless Knights were unconscious, one was held, and
another was trapped in a cube of force. The Sleepless Knights fought
well though, and two of the four necromancers were left dead in the
citadel, while although unknown to the party, the magician who escaped
via the dimension door died not long after.
The only evil wizard to escape is now on her way to warn her
comrades, so that they can prepare another ambush, and this time, get
it right.
DM Bloodglutton: mdmnh@cc.newcastle.edu.au
Wild Coast: City of Fax: WEAPON MAKER FOUND BEATEN AFTER STARTING SEARCH FOR ITEM
Two nights ago, the Night Watch found the master weapon maker
"Dodger" Mahon unconscious inside his shop. "The front door was
slightly ajar and when we opened it we saw Ol' Dodger lying on his
face in the middle of the room bloody and bruised" said Corporal
Tavert of the Watch. Further examining the shop indicates it had been
ransacked but apparently nothing was missing.
Talking with his daughter, Toni, has revealed several key details
concerning this crime. Shortly before the attack, "Dodger" Mahon was
actively looking to hire adventurous souls to retrieve an item he had
lost over 30 years ago as a young sword-for-hire. The advertisement
simply indicated interested individuals to meet at the Glamorous
Mariner--a fine inn/tavern owned by Madam Rosa--on last Thirdday
evening. A small band was selected by Dodger and set off last
Fifthday. Details about this party are sketchy, and the only solid
fact uncovered so far is the group included a member of the elven
nobility.
The group is not considered as suspects in Dodger's beating and
the town watch has only one clue to go on. "Dodger had a small
medallion in his hand when we found him--looked like a fanged serpent
or dragon", said Corporal Tavert "and a broken chain was on the floor
near the back door."
"Until Dad recovers and says it's okay to talk--I can't" says
Toni, although she did indicate that Dodger's search was probably in
connection with the rumors about his work with the dwarves in the
Yatil mountains long ago and the disappearance of her older brother
Jorin. "He (Jorin) went looking for it (the item) and we have heard
nothing from him in over two years and I fear the worst" says Toni.
Chris Bell: chb@tntech.edu
Go back to index.
Karthay: POSSIBLE EVIDENCE OF TIME TRAVEL
Justlin Thorus, a noted historian in the Karthay region, has
uncovered some old books which date to before the Cataclysm. These
have revealed some interesting facts around which he has created a
hypothesis that the Lords of Karthay have traveled through time at
least once in the past. The Lords are currently still on a mission to
recover the statue of Mishakal and are unavailable for comment. Here
is what Thorus has put together.
About one year ago, during the prosperous time when Vulner
Onslaught was incapacitated and his fellow lord, Myshella Nightshadow
ruled solely over the city and region, it was discovered that Chert, a
pyromancer in the court, was receiving mysterious corespondances with
the Wizard's Conclave at Wayreth. Later that month, Myshella and
Chert took the bed ridden Vulner off on an unknown mission.
Here is where the ancient books come in: Justlin has found
passages relating to a wounded Minotaur being received by the high
priest of Paladine in Istar. Also, there is reference to a female
Irda who was arrested for fighting a beholder through the center of
the market place. It should also be known that some kind of magic
stone was stolen from the wizard Fistandantilus and recorded in the
ancient texts.
It is Thorus' theory that in some past battle Vulner's soul must
have left his body. His body was revived, but was lacking his essence
which must have now resided with his god. Also, the conclave must
have at some time mentioned the need for this stone of
Fistandauntalis' and Chert must have informed Myshella. Then perhaps
the two of them convinced the conclave that they should be sent back
in time with Vulner, so that the high priest of Istar could join his
body and soul. He would assume that they were able to complete both
goals since Vulner is alive and well, and the stone was listed as
missing in the history books.
It does seem a plausible, if perhaps not a bit off the wall,
theory. We at FNN will report any new results to you as they come in.
[Note: The Bloodstone was taken from Fistandantilus after Raistlin had
already used it to become his mentor. It is unknown how it was, or
will be used by the conclave. ]
Chris Herr: crherr@tsrv1.ts.wm.edu
Go back to index.
Tyr: TEMPLARS LOSING CONTROL OF CITY
Templars are in a panic with the reappearance of hunted nobleman
Agathorius Trimaleon, and although they have attempted to apprehend
him, the recent opening of portions of his estate to any who wish to
enter. The portions opened include a lush garden filled with fruit
(although they are swiftly disappearing) and a fountain of water from
which people are able to draw water at no charge.
King Kalak's hold on the city seems threatened, as the citizens
have cut off all attempts by the templars to take the nobleman.
Mike Phillips: msphil@tsrv1.ts.wm.edu
Go back to index.
Tepest: Kellee: SCHOLAR LOOKING FOR LEGENDS, MYTHS AND STORIES OF FOLK ORIGIN
A scholar accompanied by a group of adventurers asked several
Tepestians for stories of folk origin. As it is said, he was willing
to pay a reward for every new story told. He is especially interested
in stories about a beast called 'Hellcat' and something called
'Concentrate of the Night'. Some merchants from Nova Vaasa reported to
have heard of a similar group making inquiries about the same topic in
Liara and Kantora.
Sithicus: Forest: ABANDONED CAMP DISCOVERED BY ELVEN PATROL
An elven hunting party found an abandoned camp which must be left
in haste. Everything points to a life-and-death struggle of the
campers against a group of at least 30 attackers. Maybe some of the
campers could escape into the mists, but they had to leave behind
their horses and part of their equipment. Just some bones remained
from the horses and the equipment was mostly destroyed.
It is said that a horde of marauding undead is haunting the
forests of Sithicus.
Sonja: kowa@informatik.uni-koblenz.de
Barovia: Village of Barovia: PARTY SEEN LEAVING CASTLE RAVENLOFT!
A party of four adventurers, having been on some mysterious errand
to Castle Ravenloft at first light, were seen exiting at noon
brandishing an odd sun-shaped pendant and a sword that was described
as shining with the light of the sun. The mists that constantly
encircle the village were seen to waver, and nearly break up, and the
Vistani encampment at the base of Tser Falls has left.
The villagers are quietly hopeful, and rumors are flying that the
party had the help of the once-common Ravens (a local folk-tale of
good spirits from whence Ravenloft once took its name). In addition,
the party that was supposedly dispatched by these heroes has
resurfaced, indicating a certain amount of subterfuge.
However, the heroes disappeared on their way back to the village,
said to be claimed by the Mists, and the pendant was last seen
glinting on the road before more fog rolled in. When the fog finally
lifted, the pendant was nowhere to be found.
Mike Phillips: msphil@tsrv1.ts.wm.edu
Go back to index.
Realmspace: Near the Crystal Shell: ETERNAL WANDERER RESCUES CRIPPLED GALLEON
The hammership Eternal Wanderer rescued a Galleon today that had
been attacked by an illithid Nautiloid. The reasons for the attack
were unclear, but also spotted just outside the sphere was an illithid
Dreadnought.
The Hammership managed to prevent the illithids from destroying
the galleon completely by closing the sphere portal while the mind
flayers were passing through. It was rumored that the captain of the
Wanderer used some sort of magical item to close the portal, but
details still remain sketchy.
The galleon was able to jam to Garden to begin repairs. The
Eternal Wanderer was leaving the sphere, destined for Krynnspace via
Greyspace.
Interesting, however, was when salvage crews went back to locate
the illithid Dreadnought, the ship was missing. Attempts to locate
the ship have thus far failed. The Imperial Elven Army of Realmspace
is interested in talking to Captain Onestar and the Eternal Wanderer
to determine what might have happened to the Illithid ship.
Eric F. Schetley: onestar@vms.cis.pitt.edu
Go back to index.
The Republic of Darokin: Armstead: LEGION ARRIVES IN ARMSTEAD, ENTRENCHES
Troops sent to Armstead to protect the village from humanoid
aggression arrived earlier today, having met with no resistance on the
road. They have begun constructing fortifications, adding to the
already formidable town wall.
Hope are high that the troops will demolish the goblin influence
in the area.
The Republic of Darokin: Elstrich: BARGE GUARDS AMBUSHED ON STREEL RIVER!
The barge guards hired by the merchant Bancohr have put in at the
working-class town of Elstrich for repairs, having apparently barely
scraped through multiple encounters with fire, a near miss from a tree
crashing into the river, and an attack by monsters from the swamp.
The party is said to suspect that the attacks are by the same
opponents.
Darokin: Akesoli: OFFICIALS BEGINNING INVESTIGATION INTO CARAVAN'S DISAPPEARANCE
Officials in Akesoli are beginning an investigation into the
disappearance of a food-laden caravan that vanished, then reappeared,
en route to Mahasabad in Sind. They are advertising for seasoned
adventurers to pursue the mystery.
Hollow World: Tanagoro: TROOPS DISAPPEAR IN FOREST
The Nithian and Milenian forces that met in the Tanagoro forests
seem to have disappeared, as they have not been seen in some sleeps.
It is suspected that the Tanagoro tribesmen, who had left the troops
alone as part of a mutual non-aggression treaty, may have destroyed
the two forces after their bloody battle in the forest.
Mike Phillips: msphil@tsrv1.ts.wm.edu
Go back to index.
Melinir Hills: Edgewater: BOOK RETURNED TO GNOME SCHOLAR!
The three adventurers hired by Harfur Glumtoes have returned,
bearing the Book of Sappy, Drivelly Love Poetry. They placed the book
back into the keeping of the gnome, despite an alleged offer to
purchase the book by Rhiannon, the local bard. New signs have gone
up, seeking adventurers to "recover a much-desired, artistically
valuable book" said to be in "the clutches of an artistically
insensitive scholar", to report to Rhiannon. The three who performed
this task for Harfur have definitely left town, vowing to avoid such a
tangled mess.
Mike Phillips: msphil@tsrv1.ts.wm.edu
Go back to index.
Keshu: Eastern Plains: ÆGYPTIAN BAND'S CAMP AMBUSHED
Under the cover of night, the Ægyptians investigating Keshi
involvement in recent skirmishes along the Keshu-Ægypt border, were
attacked by some well-organized bandits. The few nomads left behind
possessed items implicating the currently recognized Keshi king.
The investigators headed immediately for the hills, extremely
wounded, and they seem to be preparing to hole up in a much less
easily located area.
Mike Phillips: msphil@tsrv1.ts.wm.edu
Go back to index
Spelljammer: Sphere of Solaris
Official press release of the Spelljammer's Aid Society and the
Muldravian Stellar Navy:
TRAVELER'S ADVISORY FOR THE SPHERE OF SOLARIS
By consent of the Spelljammer's Aid Society and the Muldravian
Stellar Navy, a traveler's advisory is now in effect for the Sphere of
Solaris. A dramatic rise hostile ship activity has occurred in recent
months, and the Stellar Navy is concerned about the well being of
travelers.
The Imperial Elven Navy has been unavailable for comment.
The most commonly traveled route to Solaris is the Spectre-Beacon
phlogistin current that connects Solaris with Greyspace. Any
travelers, adventurers, and merchants are encouraged to remain on this
and other frequently traveled space lanes in and around the sphere.
These lanes are frequently patrolled by the Stellar Navy and other
nationalities, and renegade attacks have been rare.
The rise in pirate activity appears to be the result of an
unprovoked attack on various settlements on the planets Kardras and
Octerac. A small fleet of warships, commanded by a being called Quan
Dien, has been raiding important mining and agricultural facilities,
apparently to gather supplies and slave laborers for an upcoming
campaign.
Witnesses say that Quan Dien is flying under the banner of
Montrazar, one of the long deceased members of the Black Nimar. The
last of the Black Nimar were presumed killed at the close of the Magic
Wars, some 800 years ago. It is assumed that Quan Dien is using this
banner as a scare tactic, for it is almost impossible that any of the
Black Nimar have returned, either by resurrection or as undead.
However, the Stellar Navy has dispatched Commodore Delilah Farrengal,
with a pod of four marlin class warships, to investigate the matter.
No one has determined the exact location of Quan Dien's lair, but it
is assumed to be on one of the moons of Kardras, the third planet in
the system.
Quan Dien's actions, while dangerous in themselves, are not as
dangerous as the hysteria that has resulted. Strange ships,
regardless of their design, are viewed with suspicion, and a number of
vigilante groups have started to attack incoming ships without
provocation. The Stellar Navy is working as fast as it can to end
this crisis, but recommends caution until further notice. Again,
travelers are advised to remain on established space routes where
friendly patrols are frequent, and help is easily available.
Richard Pugh: rjp3@postoffice.mail.cornell.edu
Go back to index
Omnispace: Omni: (Spelljammer Tie-in)
LORD MONITOR RETURNS AFTER EXTENDED ABSENSE
Lord Monitor, Imperium Arus Magican of the Council of Magic
returned to Omni today after a five-year absense. Lord Monitor still
will not comment on what he was doing or where he has travelled while
away.
Second Magican Tannenbam Colicor was somewhat pleased to see Lord
Monitor return, although sources within the capital report Colicor has
sought long to overthrough him. Only Lord Monitor's strong forces
have prevented such a take over.
Lord Monitor's ship, his own personal design, landed near the
Spire of Eternal Thought about Midsun today. He had been away alone
for over five years, for reasons he would not reveal. The Council of
Magic was not too thrilled at him leaving, but they could not argue
with the master Magi.
Lord Monitor appeared in excellent health, as usual, after the
trip. He would not speak to anyone, save those of the Inner Circle of
the Council.
Omnispace: Omni: (Spelljammer Tie-in)
TANNENBAM COLICOR BEGINS SEARCHES FOR ARTIFACTS
In yet another attempt to control all forms of magic and place
them under government control, Second Magican Tannenbam Colicor has
sent forth teams of Mercenary Adventurers in search of Artifacts. He
has offered rewards of up to 100,000 GP for any artifacts that can be
delivered to the capital city of Torton.
Upon delivery, artifacts will be tested before payment. The
adventurer may not bond with the artifact, or the offer will be null
and void.
To this date, only two artifacts have been discovered. One was an
artifurnace from a junked squid ship, and the second has yet to be
determined. It is an artifact, but what it does exactly is not yet
known.
The second artifact is about the size and shape of a breadbox,
with ornate carvings etched onto all sides. There appears to be no
way to open the box, but according to reports leaked from the Spire of
Eternal Thought, the provincial government's headquarters, there is
only one button, located at the top of the box. Mages have as yet
been reluctant to push it.
Eric F. Schetley: onestar@vms.cis.pitt.edu
Go back to index
[Editor's note: An original world with one heck of an introduction, so
it merits its own slot, at least this month]
Hey-Hoh! People ! Hey-Hoh !
Today I come with news to you
Of which ye have no faintest clue !
Now ye may ask for who I am,
Bezlan !
-- Bard ! A travelling man.
Coming far south from Allanor,
Be sure, rumors are not my trade !
As once before I left, I swore,
To serve the truth and never hate !
First, may it be of use,
Let me list some names to read.
Then hear the news
As they proceed.
Quick geographic/name overview:
countries: | towns: | rivers:
-------------|----------------------------|--------------
Gordeyne | Gor (capital) |
| Andrior Re Soris (Elven) | Soris
|
Xaxor | Alen
Allanor | Gogolin
Gordeyne: Gor: 348 A.G.W., 6th month
KID-TRADER RING BROKEN UP!
In Gor, a bunch of brave citizens has broken up a ring of
kidnappers and drug smugglers. Over the last few years, children
disappeared from Gor and other towns of Gordeyne. One member of the
kid-trader ring apparently was Xaxorian. It has been revealed that
the ring sold these children to a place in Xaxor, where they would
work as slaves in mines to dig for the mineral drug RSD.
Gordeyne: Gor: 348 A.G.W., 9th month
ENSLAVED KIDS FREED --- TOPAS GOVERNOR A TRAITOR !
Many kids were freed in the south of Xaxor and brought back to
their villages in Gordeyne. As a group of adventurers have stated to
the court, the children were held as labour slaves in an RSD mine by a
group of lizard men and Xaxorians. It was also reported that the
governor of western Gordeyne sold several ship loads of weapons to the
lizard men and in return imported RSD. Troups are sent from Gor to
Topas to restore a loyal government.
-- Bezlan, itinerant bard from Gogolin
Gordeyne: Andrior Re Soris: 349 A.G.W., 1st month
ANDRIOR RE SORIS BURNT DOWN
Last month unidentified creatures came out of the cave south of
Andrior where Soris disappears into earth. The evil creatures attacked
Andrior without obvious reason and continued their air travel
eastward. Large parts of Andrior and the surrounding forest were
burnt down. Many people died, among them Asandriel the Magician and
many of the town rangers. Humans from the nearby city of Cran came to
support the Elven town and High-Priests from Gor arrived to help
healing and study one of the offenders that got killed. The town now
undergoes reconstruction and much remains to be done. The defense of
the town is weakend and can need help from trustworthy rangers.
-- Bezlan, itinerant bard from Gogolin
Martin Ott: p581mao@mpifr-bonn.mpg.de
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jpembert@bribri.ci.ucr.ac.cr