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tr4_object_texture_t Struct Reference

Object Texture. More...

#include <tr_types.h>

List of all members.

Public Attributes

bitu16 transparency_flags
bitu8 tile
bitu8 tile_flags
bitu16 flags
tr4_object_texture_vert_t vertices [4]
bitu32 unknown1
bitu32 unknown2
bitu32 x_size
bitu32 y_size


Detailed Description

Object Texture.

These, thee contents of ObjectTextures[], are used for specifying texture mapping for the world geometry and for mesh objects.


The documentation for this struct was generated from the following file:
Generated on Sun Sep 8 17:37:29 2002 for vt by doxygen1.2.17