[ut3] Dropped Players & Cant Reconnect problem

[Apoc]Death death at apoc.org
Mon Oct 22 17:04:28 EDT 2007


Pretty sure it's all linux servers as I haven't heard anyone post  
something contrary to that claim.

I posted a workaround a few days ago on this list that gets my server  
to stay useful for a few hours by preventing a map change, but that's  
about as good as I can manage.  Still, I'll take a few hours over a  
few minutes any day.

The only other thing that was mentioned here was to turn off  
advertising of the server (bShouldAdvertise to False).  That's kind  
of pointless from my perspective, but if you've got a group of  
players and can tell them a known IP through a website or something,  
why not?

-Rob


On Oct 22, 2007, at 4:13 PM, Donald Stephens wrote:

> Are all Linux servers experiencing this or are there some that are
> unaffected? If there are some what are they doing different than
> everyone else?
>
> -----Original Message-----
> From: Chris Brunelle [mailto:cbrunelle8 at cogeco.ca]
> Sent: Sunday, October 21, 2007 3:42 PM
> To: ut3 at icculus.org
> Subject: RE: [ut3] Dropped Players & Cant Reconnect problem
>
> Is it possible to get some kind of confirmation that this Is being
> looked
> at....anything...something...its becoming really annoying having to
> restart
> the server every 15min because it goes down...
>
>
>
> -----Original Message-----
> From: [Apoc]Death [mailto:death at apoc.org]
> Sent: October 19, 2007 2:45 PM
> To: ut3 at icculus.org
> Subject: Re: [ut3] Dropped Players & Cant Reconnect problem
>
>
>
> On Oct 19, 2007, at 4:05 PM, -gizZMo- wrote:
>> so i suppose we just gotta hold still and play minesweeper or
>> something *G*
>
> Or, y'know, play UT99 or UT2k4, both of which rock the house on
> Linux...  Blowing the hell out people in virtual worlds sure gets out
> my frustrations...  Try it!  ;)
>
> -Rob
>
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