new ut2004 build
Alex Boag-Munroe
boagenator at gmail.com
Sat Nov 12 09:40:40 EST 2005
GCC 4 still has some issues. At the moment while they are resolving
various bugs and investigating stability, most of the optimisations
have been disabled. -O1, O2 and O3 have all been disabled for the
time being.
On 11/8/05, Gian Paolo Mureddu <thetargos at tutopia.com> wrote:
> Spike wrote:
>
> >Epic don't release source to any of their games it seems.
> >Also UT2004 is too new to release any source to anyways.
> >
> >I been hoping for the release of the source code to UT99 for a long
> >time now and I don't see it ever happening, and this game is as old as
> >Quake3Arena. It would be nice for the community to finally fix the
> >remaining bugs in the Linux client and finally get that OSX client out
> >the door as well. The lack of improvements to UT99 is just killing what
> >is left of the community that still has some potential. (Cheating, etc)
> >
> >-Bren
> >
> >On Tue, 08 Nov 2005 14:06:10 +1100
> >Dean Hamstead <dean at bong.com.au> wrote:
> >
> >
> >
> >>is there any chance of a source release ala-quake
> >>
> >>doom, quake1,2 & 3 have all been well maintained by the community.
> >>
> >>all of them have been enhanced and run on more platforms than
> >>ever before. whilst ID still maintains propriety copyright over
> >>the game files, the engine has been saved from bitrot.
> >>
> >>
> >>
> >>Dean
> >>
> >>Spike wrote:
> >>
> >>
> >>>I don't think it will be too long before a new official UT2004 patch
> >>>will be out. There's already a windows beta of 3362 floating around with
> >>>fixes now. We can only hope. :-)
> >>>
> >>>-Bren
> >>>
> >>>On Tue, 08 Nov 2005 13:43:05 +1100
> >>>Dean Hamstead <dean at bong.com.au> wrote:
> >>>
> >>>
> >>>
> >>>
> >>>>is there any chance ut2004 could be rebuilt on amd64 with the new
> >>>>gcc. its made leaps and bounds in efficiency on this platform.
> >>>>it would be nice if it was linked to newer library versions also.
> >>>>
> >>>>cheers
> >>>>
> >>>>Dean
> >>>>--
> >>>>WWW: http://dean.bong.com.au LAN: http://www.bong.com.au
> >>>>EMAIL: dean at bong.com.au or djzort at bong.com.au
> >>>>ICQ: 16867613
> >>>>
> >>>>
> >>>
> >>>
> >>--
> >>WWW: http://dean.bong.com.au LAN: http://www.bong.com.au
> >>EMAIL: dean at bong.com.au or djzort at bong.com.au
> >>ICQ: 16867613
> >>
> >>
> >
> >
> >
> Still, that would be awesome from them to release the code for original
> Unreal and (since it is based there off) UT99. A native x86-64 build and
> some other enhancements (like SDL/OpenAL audio) rendering improvements
> and such would be awesome.... Let us just hope that Epic sees this and
> go forward, just as they've been quite supportive of the community by
> releasing their awsome tools for creating new content for the games to
> extend them even furhter and incredibly... Albeit them bein only
> available for one platform.
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>
--
Alex Boag-Munroe
Lack of planning on your part does not constitute an emergency on mine.
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