[ut2003io] Editor
Matt Thrailkill
xwred1 at xwredwing.net
Thu Jan 16 18:42:57 EST 2003
On Thu, 16 Jan 2003 18:47:12 -0500
"Ryan C. Gordon" <ryan at epicgames.com> wrote:
> The editor doesn't use SDL, and OpenGLDrv (even on Windows) is missing
> functionality needed for UnrealEd.
>
> MFC->POSIX is totally meaningless. POSIX doesn't specify any GUI
> widgets, which is more or less the important part of MFC.
>
> A MFC to (say...) wxWindows rewrite might be more reasonable, but is
> also non-trivial.
>
> --ryan.
Not to mention it might be a little difficult if Epic didn't give you the source for UnrealEd and/or your contract/whatever doesn't cover it. But I wouldn't know the details of that.
IMHO, Tribes2 had the best editor. Right there, in game. Especially nice to play god when hosting lan games :)
More information about the ut2003
mailing list