[quake3] SVN_1173 fails to compile
vincent at cojot.name
vincent at cojot.name
Mon Sep 10 15:33:56 EDT 2007
On Mon, 10 Sep 2007, Tony J. White wrote:
> In the mean time, check your gl.h file for that define and try commenting it
> out.
I did and it went one step further:
gmake[2]: `build/release-sunos-sparc/ioq3ded.sparc' is up to date.
CC code/jpeg-6/jerror.c
In file included from code/jpeg-6/../renderer/tr_local.h:31,
from code/jpeg-6/jerror.c:16:
code/jpeg-6/../renderer/qgl.h:35: error: syntax error before "qglLockArraysEXT"
code/jpeg-6/../renderer/qgl.h:35: warning: type defaults to `int' in declaration of `qglLockArraysEXT'
code/jpeg-6/../renderer/qgl.h:35: warning: data definition has no type or storage class
code/jpeg-6/../renderer/qgl.h:36: error: syntax error before "qglUnlockArraysEXT"
code/jpeg-6/../renderer/qgl.h:36: warning: type defaults to `int' in declaration of `qglUnlockArraysEXT'
code/jpeg-6/../renderer/qgl.h:36: warning: data definition has no type or storage class
gmake[2]: *** [build/release-sunos-sparc/client/jerror.o] Error 1
gmake[2]: Leaving directory
`/export/home/vcojot/SVN/icculus/quake3-Solaris/trunk'
gmake[1]: *** [targets] Error 2
gmake[1]: Leaving directory
`/export/home/vcojot/SVN/icculus/quake3-Solaris/trunk'
gmake: *** [release] Error 2
Another extension, obviously... I took out GL_EXT_compiled_vertex_array as
well and it compiled...
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