[quake3] Re: additional vidModes
Bruno Kleinert
fuddl at gmx.de
Wed Jan 18 17:37:26 EST 2006
On Wed, 18 Jan 2006 09:14:06 +0100
Erik Auerswald <auerswal at unix-ag.uni-kl.de> wrote:
> Hi,
>
> On Mon, Jan 16, 2006 at 09:54:48PM +0000, Tim Angus wrote:
> > On Mon, 16 Jan 2006 16:40:49 -0500 tom wrote:
> > > For the long term, couldn't the list be just the modes supported by
> > > the graphics system setup? Apparently one can query SDL for what
> > > modes a given device supports [1].
> >
> > This would certainly be my prefered solution. You only see the
> > resolutions appropriate to your system, which can set using the
> > perfectly adequate existing custom resolution code.
>
> I'd like this solution as well. AFAIK this has to wait until SDL is used
> on every plattform. Until then I'm working on a patch to set a custom
> resolution via the UI.
>
> Erik
>
would it even be possible, in windowed mode, to change the resolution by
resizing the window? i can imagine this might be impossible because
of that vid_restart q3 command...
More information about the quake3
mailing list