[quake3] Using SDL functions to load libraries, and cross-platform stuff

Zachary J. Slater zakk at timedoctor.org
Tue Sep 20 14:47:03 EDT 2005


On Tue, Sep 20, 2005 at 08:24:02PM +0200, Patrice Mandin wrote:
> There are many more things like that in the source, like
> code/game/q_shared.h file that holds many system-dependent stuff, or
> code/unix/unix_main.c which is full of #ifdef stuff. This is where
> having autotools support would be nice, but I know some people
> here don't want it atm.
> 

Autotools support will never be added, real package maintainers (gentoo
people), have sent me patches for things and do not require it. It will
never be added, and I honestly hope this is the last time anyone asks.
-- 
-Zachary J. Slater
zakk at timedoctor.org
zacharyslater at gmail.com



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