[quake3] OS X Fun
    Zachary J. Slater 
    zakk at timedoctor.org
       
    Tue Nov 29 02:27:47 EST 2005
    
    
  
After replacing the quake 3 binary in the bundle and adding a little  
bit of SDL, I got it running.
However, at 1600x1200 it doesn't display properly at all (Green main  
menu, random lines, etc). At any lower resolution it seems to run fine.
However that /might/ be related to the fact that it is running on a  
powerbook outputting to DVI to
a separate monitor, which worked in the older (ioQ3) binary. So I  
would suppose SDL is doing
something wrong.
The model bug is there in the modern build on mac/linux it seems.
The water/health bubble thing is still there.
The cursor being displayed on the screen is not
OpenAL is rendering the sound fine.
    
    
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